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Official Forza Motorsport 5 Thread - Part 1 [locked]

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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by F4H Lotterer on Sat 7 Sep 2013 - 17:01

i cant remember where but i read that statement yesterday and it actually said "120 new cars available"
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by Flyin Mikey J on Sat 7 Sep 2013 - 18:14

120 cars, five tracks, 16 car lobby, no aero repairs...

Bathurst and Spa alone don't justify the expense of a new console and game when everything else is less than or equal to FM4.


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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by BG Hainesy on Sat 7 Sep 2013 - 18:45

If you think about it logically, there shouldn't be aero repairs. At least not on the road cars, everyone's thinking of Formula 1, and that's only nose cones. Rolling Eyes
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by CQR Aero on Sat 7 Sep 2013 - 19:32

BG Hainesy wrote:If you think about it logically, there shouldn't be aero repairs. At least not on the road cars, everyone's thinking of Formula 1, and that's only nose cones. Rolling Eyes
Yes but if you can do an engine swap/repair in a matter of seconds a body panel shouldn't be an issue, particularly when it effectively makes the game "not fun any more".




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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by BG Hainesy on Sat 7 Sep 2013 - 19:44

CQR Aero wrote:
BG Hainesy wrote:If you think about it logically, there shouldn't be aero repairs. At least not on the road cars, everyone's thinking of Formula 1, and that's only nose cones. Rolling Eyes
Yes but if you can do an engine swap/repair in a matter of seconds a body panel shouldn't be an issue, particularly when it effectively makes the game "not fun any more".
I know, they should take out engine/suspension/brakes etc repair out as well, might make people drive a bit more careful.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by Standaman94 on Sat 7 Sep 2013 - 21:22

^ Exactly. Repair body work for light bumps, but suspension/engine etc would take longer/not be repaired at all, making you drive much more carefully... Hopefully that would spell the end to some of the reckless behaviour a certain minority seem to demonstrate Razz







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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by Flyin Mikey J on Sat 7 Sep 2013 - 21:38

BG Hainesy wrote:If you think about it logically, there shouldn't be aero repairs. At least not on the road cars, everyone's thinking of Formula 1, and that's only nose cones. Rolling Eyes
NASCAR does aero repairs (usually involving duct take and patch panels) ALMS/LMES/Rolex Prototypes switch noses, tails, splitters and rear wings, Indycar switches out front and rear wings... lots of aero repairs get done in many series. Except Forza.

So, maybe not have it on production based vehicles, but by all means have aero repairs on race cars.


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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by CQR Rogue on Sat 7 Sep 2013 - 22:12

Forza 5 will feature lots and lots and lots of dlc I have been told




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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by Matt on Sat 7 Sep 2013 - 22:18

SelectiveRogue wrote:Forza 5 will feature lots and lots and lots of dlc I have been told
Have you now? Wink



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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by KaneGR4 on Sat 7 Sep 2013 - 22:23

I don't care if it's realistic or not, but it makes the game more enjoyable if we can repair aero.

I don't mind DLC if we get at least some track dlc. I couldn't care less about the abundance of useless cars we have.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by JAMIE ANDERS0N on Sat 7 Sep 2013 - 22:43

We was conned in fm4 why have a section for track dlcs and not bring out any


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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by BG Hainesy on Sat 7 Sep 2013 - 22:53

Kilroy8 wrote:I don't care if it's realistic or not, but it makes the game more enjoyable if we can repair aero.
 
But some people like realism, I'm one of them, and unfortunately Turn 10 can't please both sides. And TORA's motto happens to be #AsRealAsItGets, so as a community we should be pushing for more realism.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by KaneGR4 on Sat 7 Sep 2013 - 23:01

Don't get me wrong, I love realism. But Forza isn't in that genre exactly. I see Forza as being 'in the middle'. Not as hardcore as Rfactor or iRacing, but certainly not your average kiddie racer.

I play hardcore war simulator ArmA III, but sometimes its nice to go on Battlefield. Just put it in as an option.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by BG Hainesy on Sat 7 Sep 2013 - 23:04

Ideally they will give us the option to turn features like this on or off, then they can be decided on individual championships with maybe the flagship series going for the more realistic approach.

And please, the ability to separate damage and tyre wear, and make tyre wear adjustable depending on length of the race.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by KaneGR4 on Sat 7 Sep 2013 - 23:11

^Absolutely.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by CQR Myles on Sun 8 Sep 2013 - 11:13

Standaman94 wrote:^ Exactly. Repair body work for light bumps, but suspension/engine etc would take longer/not be repaired at all, making you drive much more carefully... Hopefully that would spell the end to some of the reckless behavior a certain minority seem to demonstrate Razz
I heard in an interview that with simulated damage parts like suspension would be ether broken or not broken with no in between like in real life
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by ErebusV8 on Sun 8 Sep 2013 - 11:24

MYLES PR0WER wrote:
Standaman94 wrote:^ Exactly. Repair body work for light bumps, but suspension/engine etc would take longer/not be repaired at all, making you drive much more carefully... Hopefully that would spell the end to some of the reckless behavior a certain minority seem to demonstrate Razz
I heard in an interview that with simulated damage parts like suspension would be ether broken or not broken with no in between like in real life
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by GLR mar B ond on Sun 8 Sep 2013 - 11:27

BG Hainesy wrote:Ideally they will give us the option to turn features like this on or off, then they can be decided on individual championships with maybe the flagship series going for the more realistic approach.

And please, the ability to separate damage and tyre wear, and make tyre wear adjustable depending on length of the race.
,,Ideally" they ONLY have 2 put it back in like it was in Forza2. Separate selectable fuel/tyre wear and damage!!. Simple as that. No big deal.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by JAMIE ANDERS0N on Mon 9 Sep 2013 - 19:16

FYI Game has day one xbox one forza bundles back in stock



@GAMEdigital: #GAMEXboxNews Some of you eagle eyed gamers have noticed our Forza Xbox One Day One Edition Bundle is back in stock http://t.co/XzGxtzJUbC


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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by Biggsy tv on Mon 9 Sep 2013 - 19:20

Just snapped one up. Cheers Chucky!! Very Happy

Very happy boy now. Basically, a free copy of Forza 5

GET IN!!


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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by JAMIE ANDERS0N on Mon 9 Sep 2013 - 19:25

Say thanks to Matt, I just checked twitter (a rare thing for me) and Matt re twitted it.


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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by KaneGR4 on Mon 9 Sep 2013 - 20:42

After I already ordered it from shopto Rolling Eyes

I suppose, considering I was going to buy FIFA 14 anyway, It's not like I've lost out on anything.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by KaneGR4 on Mon 9 Sep 2013 - 22:35

Reading over at the Forzamotorsport.net forums and it seems that a helmet designer is quite a popular request, particularly with the inclusion of open wheelers. Is this really worth the time & effort of development?

Don't bother mentioning how everything is worth more than Forza Vista. I've heard it a thousand times & it's boring.
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by CQR HABURi on Mon 9 Sep 2013 - 23:13

Well, GT5 had tons of pre-set helmets to choose from, so why not have the same thing on Forza?
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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

Post by LMR DarthMario on Mon 9 Sep 2013 - 23:15

i'd rather have a helmet designer than Forza Vista




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Re: Official Forza Motorsport 5 Thread - Part 1 [locked]

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