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Official Forza Motorsport 5 Thread - Part 2

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by LMR Bandit on Mon 7 Oct 2013 - 20:08

MYLES PR0WER wrote:The Birmingham Superprix
http://en.wikipedia.org/wiki/Birmingham_Superprix
With those tight corners at the end of the long straights, I imagine there is going to be a lot of wrecks there.







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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Guest on Mon 14 Oct 2013 - 17:36

This screenshot of the new lobby system has surfaced... disappointingly shows only 16 players, no official confirmation of this yet. I guess with dedicated servers we'll actually be able to use the full 16 players, so better than nothing I suppose!



We've had our own poll on the CQR site about what people are most looking forward to in Forza 5 - 42% voted for dedicated servers:


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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Matt on Mon 14 Oct 2013 - 17:52

If that's screenshot is accurate it's certainly a more attractive layout.
Guess we will have to see.



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Re: Official Forza Motorsport 5 Thread - Part 2

Post by CQR Aero on Mon 14 Oct 2013 - 18:24

Not at all surprised to see it capped at 16 again personally, though I'm sure the network code and architecture will make it a true stable 16 players this time.




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Re: Official Forza Motorsport 5 Thread - Part 2

Post by BG Beanz on Mon 14 Oct 2013 - 18:57

Yeah, 16 players isn't too bad really, as long as we can actually use all 16 spots it's all gravy baby!
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by KaneGR4 on Mon 14 Oct 2013 - 19:31

Could be 16 players max in a online hopper. Could be 24 in private lobbies. Battlefield 4 has 64 players Wink
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by CQR Aero on Mon 14 Oct 2013 - 20:13

Kilroy8 wrote:Battlefield 4 has 64 players Wink
Only in one game mode (conquest).




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Re: Official Forza Motorsport 5 Thread - Part 2

Post by BG Beanz on Mon 14 Oct 2013 - 20:46

CQR Aero wrote:
Kilroy8 wrote:Battlefield 4 has 64 players Wink
Only in one game mode (conquest).
The best gametype!
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by HCR Motorhead on Mon 14 Oct 2013 - 22:22

Wait, what did they do to the class system? Only one R class?


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Re: Official Forza Motorsport 5 Thread - Part 2

Post by F4H Lotterer on Mon 14 Oct 2013 - 23:57

na must be some early development i cant see that Mclaren in the same class as a LMP1 or a F1 car ? ...............actually this is T10 we shall see lol
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Guest on Tue 15 Oct 2013 - 0:00

I read there's a 'P' class, not seen any pictures/proof yet, but maybe that could be for 'Prototypes'?

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Biggsy tv on Tue 15 Oct 2013 - 0:03

BG Trash McNish wrote:na must be some early development i cant see that Mclaren in the same class as a LMP1 or a F1 car ? ...............actually this is T10 we shall see lol
Well I would probably say the McLaren P1 would be faster then those F1 cars due to technology...


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Re: Official Forza Motorsport 5 Thread - Part 2

Post by CQR Jono on Tue 15 Oct 2013 - 10:41

CQR MAGiC wrote:We've had our own poll on the CQR site about what people are most looking forward to in Forza 5 - 42% voted for dedicated servers:

Still can't believe that 'orange peel' didn't win Evil or Very Mad lol! 
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by LMR DarthMario on Tue 15 Oct 2013 - 10:58

if we make a similar poll here, i think the votes would be the same, even with a few extra voting options




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Re: Official Forza Motorsport 5 Thread - Part 2

Post by BG Beanz on Tue 15 Oct 2013 - 17:04



Dedicated servers FTW, no more lag because of people shitty ass connections!
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by LastNewtStandin on Tue 15 Oct 2013 - 18:16

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by BG Cowboy on Tue 15 Oct 2013 - 18:37

Poop 
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by CQR Aero on Thu 17 Oct 2013 - 22:06





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Re: Official Forza Motorsport 5 Thread - Part 2

Post by KaneGR4 on Thu 17 Oct 2013 - 22:46

Uhh, Does anyone actually care or want the Top Gear content? It's useless. The Top Gear track is mind numbingly dull and car football is a joke.
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Texaspotatolord on Fri 18 Oct 2013 - 1:37

I like having them in the game. Though after not long it becomes pretty useless.

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Standaman94 on Fri 18 Oct 2013 - 13:57

I like it. I don't mind Clarkson and the crew commentating in Forzavista or whatever, should be quite funny actually.

Car football was a dumb idea with the laggy Forza physics, I agree. But I like the inclusion of the TG track, it's rarely used but it's great for split screen and benchmarking Razz At least T10 listened to their fans and added it.







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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Matt on Fri 18 Oct 2013 - 14:07

They're also making more of the TG add-in's than GT did.



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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Matt on Fri 18 Oct 2013 - 17:50

And in fact we now have several pics of the TG Test track.
Now... is it me or are there differing levels of cloud in those pics? Some shots (even showing the same bit of track) do seem to be duller than others....



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Re: Official Forza Motorsport 5 Thread - Part 2

Post by CQR Aero on Fri 18 Oct 2013 - 18:06

Where are you seeing these?




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Re: Official Forza Motorsport 5 Thread - Part 2

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