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TORA meets Turn 10!

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TORA meets Turn 10! Empty TORA meets Turn 10!

Post by Matt Wed 2 Oct 2013 - 14:30

So in the not too distant future TORA will be interviewing Turn 10 for the next podcast - and we want your questions!!

So please post your questions over the next 24hrs and we will make sure the best questions are brought to the team.

Get asking people!


TORA meets Turn 10! EwVLgo3
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Matt
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Post by Biggsy tv Wed 2 Oct 2013 - 14:32

Is there a track version of Le Mans, mirrored?

Only yoking!

In Forza 5 will we see an increase in numbers for multiplayer, and have the multiplayer options changed much since Forza 4?


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Post by CQR Myles Wed 2 Oct 2013 - 14:34

How many cars can be on track and will there be a qualifying option?
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Post by Biggsy tv Wed 2 Oct 2013 - 14:36

Interesting, like a "join session" type thing, like Race Pro. Like it!


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Post by HCR Karma Wed 2 Oct 2013 - 14:38

The one burning question for all wheel users would be good. Will Fanatec wheels be able to work with an update?

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Post by F4H Lotterer Wed 2 Oct 2013 - 14:39

Repairable aero Wink just mutter those words and watch the subjust change to the ass cloud or fagatar.
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Post by Ax4x Kane Wed 2 Oct 2013 - 14:55

Increased support for multiplayer endurance races? Will it be more 'Motorsport' focused? Track DLC?
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Post by CQR Aero Wed 2 Oct 2013 - 15:02

Repairable aero is actually one of my top requests too, since it's effectively game breaking (and more than a little counter intuitive to be able to repair all the insides of a car in seconds, but not the bodywork which really is achievable in real life).

Also: Are all parts of all cars now able to place vinyls?  (e.g. window banners, carbon parts of R18, numbers/driver names on glass?).

Another would be: Granted we understand the proportionally higher cost of developing and releasing track DLC versus cars, but has the FM3 Nurburgring GP DLC experience put T10 off ever doing it again? As far as I personally see it, tracks are where the real longevity is in extending the life of a game, not so much cars. I'd liken it to COD/Battlefield/Halo only releasing different guns, not map pack DLC. A new gun may have a slightly different character, but a new environment is a whole new experience, and so it would be with cars vs circuits.


Last edited by CQR Aero on Wed 2 Oct 2013 - 15:09; edited 1 time in total


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TORA meets Turn 10! Sig10
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Post by Matt Wed 2 Oct 2013 - 15:08

Great stuff so far guys, keep 'em coming!!


TORA meets Turn 10! EwVLgo3
TORA meets Turn 10! Beechdsig_zps2e9ae73f
Matt
Matt

TORA Race Number : 10
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Post by Hainesy Wed 2 Oct 2013 - 15:15

Are damage, tyre wear and fuel consumption separated in the options and can you adjust the amount of tyre wear and fuel consumption that will occur?

And have we seen the end of "sticky grass"?
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Post by Guest Wed 2 Oct 2013 - 15:27

Tuning in lobbies, that was one of my most missed features from Forza 2!

Simple, trivial options to lobby settings, such as 'show points', 'reset points', or even a way to 'set' each cars position on the grid (i.e. select a driver and choose their start position, like you do for team/colour etc). Such easy things for a programmer to add, hide it away in an 'advanced' tab page on the lobby settings if they have to!

Guest
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Post by Standaman94 Wed 2 Oct 2013 - 15:32

What's brown and sticky?
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Post by LMP Dragon Wed 2 Oct 2013 - 15:52

In Forza 5, will A.I be allowed in multiplayer and if yes, can we use Drivatars online and will the A.I be cloud powered?


LMP Dragon wrote:You cannot tame or control a dragon. Only slay them.

Creator of the infamous Dragon Train!


TORA meets Turn 10! SYUOeqGTORA meets Turn 10! PQzW3uZTORA meets Turn 10! 2rELUHiTORA meets Turn 10! YF5TVqeTORA meets Turn 10! Oc9q5XV
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Post by Ax4x Kane Wed 2 Oct 2013 - 15:52

A stick.
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Post by Standaman94 Wed 2 Oct 2013 - 15:58

Kilroy8 wrote:A stick.
Da'w
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Post by LMR Zakspeed Wed 2 Oct 2013 - 16:02

- Will there be more "Race-Car" custimizations for certain stock cars like Wide Body, Fully stripped dashboard, etc. (This would be cool for PGT and TCC events in the future)
- Will there be Junior versions of Formula Open Wheelers like Formula 3, Star Mazda, Firestone Indy Lights and will there be more classic F1 cars other than Rush (80's, 60's)
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Post by CQR Rogue Wed 2 Oct 2013 - 16:05

When will I be able to drive a porsche 917 K at night at le mans using the 1971 le mans layout


TORA meets Turn 10! 2666031

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Post by Turbo Power 77 Wed 2 Oct 2013 - 16:12

Will there be mechanics around your car during pitstops? Also during a race have you changed it so you don't drive through other cars in the pit lane?

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Post by CQR Myles Wed 2 Oct 2013 - 16:19

Is there terminal damage?
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Post by BG Wumba Wed 2 Oct 2013 - 16:26

Will tyres pick up dirt if they go offline or off the track? Will cars become visibly dirtier in an endurance race?
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Post by DeweyTee Wed 2 Oct 2013 - 16:37

Will there be any Daytona prototypes or updated NASCAR cars to include Dodge and Toyota?
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Post by F4H Lotterer Wed 2 Oct 2013 - 16:42

DeweyTee wrote:Will there be any Daytona prototypes or updated NASCAR cars to include Dodge and Toyota?
i will be astonished if they just leave in the old stock cars again.
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Post by totlxtc Wed 2 Oct 2013 - 16:45

Will we see new PI classes with the addition of the F1 cars and Indycars having increased power to weight ratios and higher downforce (Which would be higher than a Peugeot 908 at 998PI)? Maybe cars pulled back in classes and start at 0PI - 50 for H class, 50 - 100PI for G class?
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Post by TFR Magic Wed 2 Oct 2013 - 16:56

Repairable Aero - already mentioned

Are there weight penalty options in the custom race lobbies? Would be a great help for race organisers like TORA wanting to run a WTCC/BTCC type series. It would be much more granular than the 5% increments on power/grip.

EDIT : Oh and where's my MG Metro 6R4? Wink


Last edited by TFR Magic on Wed 2 Oct 2013 - 17:02; edited 1 time in total (Reason for editing : Epic Group B Goodness)
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Post by Louie Loper Wed 2 Oct 2013 - 17:10

Are there animated pit crews or does the car fix itself in the pit lane? Smile
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