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Forza 4

+17
TG Wormburner
narboza22
AMR JSlim
JAMIE ANDERS0N
HCR generaltso
lfcnicklfc
Ax4x Chaddy
Pebb
ckBrenneke
nickyf1
its troff
Richy59
Radiation Louis
LMR DarthMario
Matt
CQR Aero
CQR Rogue
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Forza 4  - Page 2 Empty Re: Forza 4

Post by LMR DarthMario Mon 13 Dec 2010 - 12:59

I want everything richy mentioned, and a live pit crew, pitting options, and that should do it.

Oh, also a few more Subies!

- 1984 Brat
- 1993 SVX/Alcyone
- 2003 Forester STi
- 2005 Baja Turbo
- 1958 360
- S204 (not as a unicorn)
- S402 Legacy
- Legacy B4 gt300
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Forza 4  - Page 2 Empty Re: Forza 4

Post by CQR Rogue Mon 13 Dec 2010 - 13:19

Richy59 wrote:All I want from Forza 4 is, in no particular order:

More cars on track, 16 would be nice.
More Layers for painting.
The ability to transfer all of my vinyl groups from Forza 3 into Forza 4.
Night racing.
Weather.
The ability to flash my headlights all the time, not just on some tracks a la GT5.
Better Damage, i.e. Doors opeining, bonnets falling off, wheels falling off etc although this isn't essential.
Better Smoke.
Better Graphics, although we have seen the Kinect cars where you can look around that might not be in-race graphics.
The ability to tune in the race lobby!
Rallying if possible, but I will happily play Dirt 3 instead.
More Real Tracks.
More New Cars.

With only a 2 year gap I can't see how they can improve upon Forza 3 as much as I would like, but I hope I am proved wrong. I want GT5 levels of detail but with Forza features. Not much to ask is it?

Smile

I am sure we wont be let down from what I hear all is moving along and if you look at time frame of forza series realse its always 2 - 2 1/2 years of devlopment so I am guessing they started after forza 3 was realesed, though NFS2 looks good but rumors be told LMS and ALMS link up defo Smile Smile
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Matt Mon 13 Dec 2010 - 13:55

.......what have you heard that I haven't eh?
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Forza 4  - Page 2 Empty Re: Forza 4

Post by CQR Rogue Mon 13 Dec 2010 - 13:59

That according to some posts of forza website forums employees where seen at Le Man and Petit this year.....thats all according to 3rd party posts, plus they def will have same ammount of LMS sport cars which is always good Smile
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Richy59 Mon 13 Dec 2010 - 14:16

I forgot to add:

Better pitting options, like in FM1 when you could do a quick pit stop just for fuel/tyres.
The ability to repair AERO in a pitstop.
A live pit crew like Switch said, although I'm not that bothered about it.
Bring back different tyre manufacturers.
SEPARATE car damage and tyre wear/fuel just like FM2.
Being able to pick a car package, sort of like a 'Works' package in NFS Shift, where you can turn the car into an S2000 car or GT2 car etc etc although I highly doubt that will be included.

I should really post this on the FM.net forums
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Matt Mon 13 Dec 2010 - 14:20

yes..... yes you should.
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Richy59 Mon 13 Dec 2010 - 14:24

lol yeah cause they would obviously listen to me, out of the other thousands of people asking Razz
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Pebb Mon 13 Dec 2010 - 14:31

DMR SWITCH wrote:I want everything richy mentioned, and a live pit crew, pitting options, and that should do it.

Oh, also a few more Subies!

- 1984 Brat
- 1993 SVX/Alcyone
- 2003 Forester STi
- 2005 Baja Turbo
- 1958 360
- S204 (not as a unicorn)
- S402 Legacy
- Legacy B4 gt300
No more Subaru's please, until they add more TVR's. Also I don't anymore American or Asian tracks added to the game, until the UK gets a more of a look in.

Take Thruxton it is overlooked in my view, plus it is cheap to rent out compared to say Sebring.

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Forza 4  - Page 2 Empty Re: Forza 4

Post by Richy59 Mon 13 Dec 2010 - 14:38

Oh, and active aero. It's awesome in GT5
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Pebb Mon 13 Dec 2010 - 14:44

If they are going to add such a thing, then it needs to affect the car. Also I want the game to feel more like Race Pro, in other words have more weight to the car.

Because in my view, GT5's car models felt like they had more weight. Take the Nordschleife, the cars on that track felt more real compared to the cars in FM3 on the same track.

Then again GT5 did have a new handling model, so what does this mean in short:

The ball is in Turn 10's corner.

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Forza 4  - Page 2 Empty Re: Forza 4

Post by CQR Rogue Mon 13 Dec 2010 - 15:19

Jamie, I beg to differ you can tell from the outset that Forza had better handling than GT5 unless you use a wheel GT5 felt epic when on the ring in premium car and then you use a non premium car stuck with the ps3 pad and you have not much weight and tyre feeling through the control, saying that the fanatic wheel should be epic, but we are still racing on forza 3? Forza 2? lol
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Forza 4  - Page 2 Empty Re: Forza 4

Post by CQR Aero Mon 13 Dec 2010 - 15:23

Richy59 wrote:A live pit crew like Switch said

...and the ability to run them over?!? Laughing
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Forza 4  - Page 2 Empty Re: Forza 4

Post by ckBrenneke Mon 13 Dec 2010 - 15:30

LOL, just like Schumie.

In terms of Richy's list, I fully endorse this product and/or service.

But especially:

Importing vinyls from FM3 to FM4.
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Pebb Mon 13 Dec 2010 - 15:38

I don't think they will allow such a thing, because the graphics engine has been improved. Which would make FM3 vinyls look like, they have been cheaply pasted into the game.

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Forza 4  - Page 2 Empty Re: Forza 4

Post by Richy59 Mon 13 Dec 2010 - 16:56

They can improve the graphics all they want it all comes down to the fact that vinyls are created using basic shapes that cannot fundamentally change. They should be easy to import over. Yes, they may look dodgy on Forza 4 but that means we would just have to adjust them rather than recreate them.

GT5's handling blows Forza's out of the water.
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Matt Mon 13 Dec 2010 - 16:58

Richy59 wrote:
GT5's handling blows Forza's out of the water.

......if you have a wheel!
Although once I reconfigured the controllers to an FM layout it worked really well.
Hope to get the new Porsche GT2 Clubsport in the new year Wink
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Forza 4  - Page 2 Empty Re: Forza 4

Post by CQR Rogue Mon 13 Dec 2010 - 19:39

Matt totaly agree Wknd I had a blast on g27 on gt5 and was like omg such a diffrent game but saying that, still cant beat most vln r factor mod with race wheel, good though we should be happy we have such hot competion for our racing games these days Smile Smile
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Forza 4  - Page 2 Empty Re: Forza 4

Post by ckBrenneke Mon 13 Dec 2010 - 19:44

Played GT5 at Gary's house with the pad, found it okay to control, being used to the PSP version, but I HATE HATE HATE the PS3 controller. I used to love the DualShock on the previous PlayStations, but the way the L2 and R2 buttons are triggers now really annoys the hell out of me. Feel like my fingers are slipping off them all the time! Sad
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Forza 4  - Page 2 Empty Re: Forza 4

Post by Richy59 Tue 14 Dec 2010 - 6:53

Yeah they are terrible. But I bought trigger extenders that curve out so your fingers sit in them that cost £2 and it is an incredible difference how good it makes them.
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Forza 4  - Page 2 Empty Re: Forza 4

Post by nickyf1 Tue 14 Dec 2010 - 16:37

Clash Production have uploaded the same trailer to their youtube channel Smile

Seriously guys, go have a look at this channel. I would imagine Clash will be involved with the visual and audio and all round presentation side of things (advice wise).
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Forza 4  - Page 2 Empty Re: Forza 4

Post by ckBrenneke Tue 14 Dec 2010 - 17:56

Clash Productions are the business, their Time Attack UK stuff is immense.

Roger Clark Motorsport Time Attack PRO Winner 2008 from Clashproduction on Vimeo.

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Forza 4  - Page 2 Empty Re: Forza 4

Post by nickyf1 Tue 14 Dec 2010 - 18:02