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Project CARS.

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Re: Project CARS.

Post by F4H Spartan on Sat 27 Sep 2014 - 11:06

the 4 tyres on the grass does make the car extremely skittish if setup right but keep in mind that a lot of the promotional videos utilise tcs, stb ,abs etc etc etc etc. but even if the cars run 90% normal on grass its still more acceptable than the dreaded kitty litter in forza which can be a full on race killer.

I watched 1 video where a chap went touring round a track.... his driving was awful an i mean truly bad. he was off at most turns and although he was able to drive back onto the track with relative ease his speed on grass was reduced in order to maintain stability.

It is a valid point though and defo one to seek better clarification over

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Re: Project CARS.

Post by CQR Myles on Sat 27 Sep 2014 - 14:09

II AntR II wrote:There are Xbox One gameplay videos all over the place. I remain rather skeptical.. I mean... 4 tires on the grass... nothing happens? I smell fishy! Also, it might be possible that physics are less complex on the Xbox than on the PC.
Assists, and it has the same physics, due to easy optimisation the consoles are holding there own against the PC version

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Re: Project CARS.

Post by LMR Sahara on Sat 27 Sep 2014 - 14:39

Myles posted a article (well, a review on a forum actually) on the GTP forum regarding how PCARS was at EGX.

"As some of you may know, we visited London yesterday for a trip to the EGX at Earls Court. I was there for 2 reasons, Oculus Rift and Project Cars.

In this post i'll cover Project Cars as much as i can.

We both waited and took some footage of the driving on show and then took our turns to smash the competition in an LMP race, both coming 1st on the XBox One version. The PC version however was not so easy to pick up and play with the settings that had been pre set on the controller being used. The driving view on both versions was equally impressive with multiple choices of 3rd person, bonnet and bumper views and lots of on board including one which shows the wheel complete with textured Race Gloves and all the dashboard buttons and lights which would make any fighter pilot feel at home.

They both look very impressive, nice and crisp with amazing back drops. It was hard to get any kind of idea how the handling and responsiveness was as they were both set up with full assists on. The handling on the PC version felt a bit light and twitchy compared the Xbox One, I assume that this was due to the controller they had rigged up to it wasn't completely mapped, while the XBox one felt a lot smoother and responsive.

I had a very interesting conversation with a representative from Project Cars/Bandai/Namco about the features on the Box One, that weren't on show, that we would need to make this title more of a consideration for league racing on site. After speaking to him about what is missing at the moment from a popular racing title on the XBox One, he showed me some neat things from the PC version and handed me the controller so i could see for myself how much work had gone into a particular feature that we need. I can't say what he told me in confidence and what he showed me on one version that hasn't yet been added to the other version but i will say.. it's definitely there...

A great opportunity to get my hands on this early access to what is probably the most anticipated racing game ever. Thanks to the Staff at the Project Cars stand at EGX 2014 for being as informative as they were, what bloody nice chaps!"

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Re: Project CARS.

Post by skyshadow5 on Sat 27 Sep 2014 - 14:51

Liking the sound of this, PCars looking more like the race series game of choice the more we hear about it.

So, will TORA mainly be supporting PCars on XB1, PS4 or PC? The current platform of choice is Xbox 360 with FM4 [soon to be Xbox One and FM5].

~sky~

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Re: Project CARS.

Post by LMR Sahara on Sat 27 Sep 2014 - 15:02

MVG skyshadow5 wrote:Liking the sound of this, PCars looking more like the race series game of choice the more we hear about it.

So, will TORA mainly be supporting PCars on XB1, PS4 or PC? The current platform of choice is Xbox 360 with FM4 [soon to be Xbox One and FM5].

~sky~

Agree, Im curious to know if TORA's main platform game will be PCARS or FM5

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Re: Project CARS.

Post by Grovesy36 on Sat 27 Sep 2014 - 15:12

Already calling dibs on running an Xbone Pcars Superkart championship Very Happy

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Re: Project CARS.

Post by F4H Spartan on Sat 27 Sep 2014 - 16:43

I think TORA will probably continue to run events on both Forza and PCars, if we look at it as a combined giant racing platform were actually spoiled for choice.

Obviously i'm not staff so this is opinion only but i could see a pcars, fm5, fm4 and community section which would be massively cool.

And Mr Grovesy36 I will happily be amongst the first to sign up for your superkart championship.

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Re: Project CARS.

Post by LMR DarthMario on Sat 27 Sep 2014 - 17:04

THO Grovesy36 wrote:Already calling dibs on running an Xbone Pcars Superkart championship Very Happy

and if a Livery editor DOES make into the console version in some form, you can guarantee a few Mario Kart themed karts would be there




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Re: Project CARS.

Post by HCR Solar on Sat 27 Sep 2014 - 17:11

Ive played Project Cars and tbh it is really good but i doubt it will take over FM5 but thats totally depending on the fan base of both games, Even if u put 2 tyres on the grass on Project Cars your tyres spin up and you either spin out or if ur clever enough you can just about keep it, but its whatever anyone is up for in a racing simulator game i guess, i also was at EGX i couldnt find the XBox version as i only had 5 hours to play as many games as possible and only managed to find the PC version haha






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Re: Project CARS.

Post by LMR Zakspeed on Sat 27 Sep 2014 - 17:40

To be honest, as a community that's motto says "As Real As It Gets", I would think that they'd go with the actual sim that is pCARS over FM5...

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Re: Project CARS.

Post by Standaman94 on Sat 27 Sep 2014 - 18:04

There's no "main platform", just wherever there's demand we fill it. The only limitations are ourselves and how we can host them etc.

Personally, I think there will be a couple of series on pCARS at first, and that will grow. As I mentioned, whatever happens next depends on demand. Maybe people will be bored of the game, or maybe people will drop Forza altogether in favour of it.

Look at FM4, for instance. When FM5 was released, there weren't many members on FM5 compared to FM4. Over time, more people got FM5 and less people on FM4, and we are now gradually phasing that out.

Ideally there will be a 50/50 split between Forza and CARS but I guess we'll just see how it all pans out. It looks good for sure.






If you want to survive out here, you've got to know where your towel is.

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Re: Project CARS.

Post by II AntR II on Sat 27 Sep 2014 - 23:04

MYLES PR0WER wrote:
II AntR II wrote:There are Xbox One gameplay videos all over the place. I remain rather skeptical.. I mean... 4 tires on the grass... nothing happens? I smell fishy! Also, it might be possible that physics are less complex on the Xbox than on the PC.
Assists, and it has the same physics, due to easy optimisation the consoles are holding there own against the PC version

Cool Very Happy Altought I disagree with the PC Part for one simple reason. My CSR doesn´t work on the Xbox One heeheehe silent

Fanatec hinted this in their facebook. Does anyone have any spare money?


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Re: Project CARS.

Post by XPR Soundwave on Sun 28 Sep 2014 - 5:25

i'm on the fence, but i don't like how there already seems to be a split like there was with fm5. but ive always liked Cars, just worried.

but it can't worse Smile

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Re: Project CARS.

Post by Matt on Sun 28 Sep 2014 - 7:15

Our good friends at Downforce UK will be a EGX today for some hands on time with CARS, Horizon 2, Driveclub and more. There will be video on their site and I'll be sure to keep you guys updated Smile




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Re: Project CARS.

Post by LMR Sahara on Sun 28 Sep 2014 - 18:56

Made a list of possible race series on PCARS:


Formula 1
GP2
Formula 3
Formula Gulf
Formula Ford
Superkart World Cup
125cc Shifter Kart Championship
Historic 1980's Grand Prix
Historic 1970's Grand Prix
Historic 1960's Grand Prix
2015 Indycar Championship
Historic 1960's Indycar Championship
World Endurance Championship
Blancpain Endurance and Sprint Series
24 Hours of Spa
24 Hours of Nurburgring
24 Hours of Dubai
VLAN Nurburgring Championship
European Le Mans Series (GTC)
Asian Le Mans Series (GTC)
Pirelli World Challenge
FIA GT3 World Championship
Super GT (GT300)
Tudor United Sportscar Championship (GTD)
Classic 2000's LeMans
Group C Championship
Group 6 Championship
British Touring Car Championship
DTM
GT1 World Championship
GT2 World Championship
GTE Cup
GT4 Cup
Ginetta G40 Junior Cup
RUF GT3 Supercup
Premier GT1 Championship
Group 4 Championship
Group 5 Championship
60's GT Classics
50's GT Classics
Renault Megane Trophy II World Cup
Group A Championship
2013 V8 Supercars
2012 NASCAR Championship
Trans Am
Vintage Stock Car Championship
Track Day heats

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Re: Project CARS.

Post by RW26 BLAZE on Sun 28 Sep 2014 - 20:25

im interested to hear if some events will be on PC since Joshua doesn't have a xb1 and he was looking at the pc version......

would TORA just keep it on the xb1 or do some events (or copy) on the pcs aswell

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Re: Project CARS.

Post by Matt on Sun 28 Sep 2014 - 20:33

Ideally mainly XB1 as we have a largely console audience.
However, if the demand is there and the manpower is available nothing is out of the question.




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Re: Project CARS.

Post by RW26 BLAZE on Sun 28 Sep 2014 - 20:49

cheers matt

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Re: Project CARS.

Post by ShrinkingSteven on Mon 29 Sep 2014 - 9:43

Is anyone getting Pcars and using a wheel if so please let me know your thoughts and details on it please. I'm so unsure about spending a gazillion pounds on a XB1/Wheel/games ect.

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Re: Project CARS.

Post by Grovesy36 on Mon 29 Sep 2014 - 10:30

I am currently investigating wheels, anyone have a recommendation? Only just got my Xbone didnt think there were any wheels that worked

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Re: Project CARS.

Post by Matt on Mon 29 Sep 2014 - 11:07

Madcatz, Thrustmaster and Fanatec all now have at least 1 wheel for us Smile




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Re: Project CARS.

Post by Grovesy36 on Mon 29 Sep 2014 - 11:37

Cheers Matt, will add to xmas list :-)

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Re: Project CARS.

Post by CQR Rogue on Mon 29 Sep 2014 - 15:36

the game will answer hardcore races needs




Racing is life, anything before or after is just waiting

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Re: Project CARS.

Post by Matt on Mon 29 Sep 2014 - 15:58

Gamepad footage I've seen recently seems a whole lot better.
Dodgy movement can be put down to
a) rubbish drivers
b) high number of assists being used.
c) low AI setting (remember the AI can be set by a multitude of degrees of difficulty too)




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Re: Project CARS.

Post by HotRockin on Mon 29 Sep 2014 - 17:08

Matt wrote:Madcatz, Thrustmaster and Fanatec all now have at least 1 wheel for us Smile

Fanatec has a wheel for the Xbox One? When did that happen?

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Re: Project CARS.

Post by Sponsored content Today at 4:35


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