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Project CARS.

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Re: Project CARS.

Post by Maynard093 on Sat 25 Oct 2014 - 15:48

I thought they said there would be a livery creator, But just not at launch on the console versions.

So that will still be the case in March?

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Re: Project CARS.

Post by CQR Myles on Sat 25 Oct 2014 - 15:59

The livery editor for the PC isn't in game you take a file and take it into an editing program like Photoshop. There maybe plans to include an full integrated editor at some point, the immediate plan is to enable you to edit your number

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Re: Project CARS.

Post by Standaman94 on Sat 25 Oct 2014 - 18:52

That's probably better than an in-game one. Allows for much more interesting designs.






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Re: Project CARS.

Post by LMR DarthMario on Sat 25 Oct 2014 - 19:14

i've mentioned it before, but EA had a thing with NASCAR 09, where you d/l'ed a Template for a car to your PC, (Camping World Truck/Nationwide Series car/Sprint Cup Car), edit it using editing software (i.e.: Photoshop), then upload the finished product to an "EA Locker" which you had to create an account to. Once uploaded, you could then d/l into the game




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Re: Project CARS.

Post by Standaman94 on Sat 25 Oct 2014 - 19:36

This is what iRacing and stuff have isn't it?






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Re: Project CARS.

Post by F4H Diablo on Sun 26 Oct 2014 - 13:58

iRacing uses Trading Paints. You download the template for a car, edit with whatever photo editing software you have, then upload it to TP, and you have a custom paint.







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Re: Project CARS.

Post by LMR DarthMario on Thu 6 Nov 2014 - 17:14

Karts officially announced.


Oh, the possibilities (insert Mario Kart - Mario Circuit bgm)




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Re: Project CARS.

Post by Matt on Fri 28 Nov 2014 - 9:24

The karts look immense fun. I had hoped for a few real world UK circuits. There's some epic tracks around. The one at Spa seems a little 'meh'. What about the Le Mans karting track? Or Buckmore? Clay Pigeon? There's loooaaaaads!




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Re: Project CARS.

Post by Matt on Fri 28 Nov 2014 - 10:28

Hmm... just seen a video that show's that Suzuka is... well it's not Suzuka anymore Sad





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Re: Project CARS.

Post by Matt on Wed 3 Dec 2014 - 12:32

Sim Racer magazine recently had a preview of CARS and there were some interesting points raised.
What piqued my interest was the reviewer's description of the handling;

"For sheer naturalness of feel, this reviewer wouldn't put it quite on the level of an rFactor 2 or an Assetto Corsa, but it's close, very close."

"The cars react to weight transfer and slip angles realistically and in the expected ways. AWD, FWD and RWD cars and cars with various engine configurations generally behave as they ought to. The only serious criticism than can, again subjectively, be levelled at it is that the tyres seem to regain grip following an over-the-limit excursion in a somewhat abrupt manner, but this seems to be an anomalous and intermittent phenomenon. By and large, handling below, at, and past the limit of adhesion is, indeed, hardcore."




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Re: Project CARS.

Post by F4H Diablo on Wed 3 Dec 2014 - 15:11

Maybe there's some licensing issues and the owners of Suzuka Circuit demanded that a recreated track can't be exact the same as the real one?







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Re: Project CARS.

Post by HCR generaltso on Fri 5 Dec 2014 - 14:33

Dosent honda own the circuit?

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Re: Project CARS.

Post by Matt on Fri 5 Dec 2014 - 14:38

Yeah it's a Honda track same as Motegi.
Interesting as it also didn't reappear in FM5, nor did Motegi (also Honda owned)




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Re: Project CARS.

Post by HCR Skodaboie on Fri 5 Dec 2014 - 18:12

Gran Turismo 7 exclusivity? Just a thought

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Re: Project CARS.

Post by CQR Myles on Sat 6 Dec 2014 - 14:49

Donington and Leguna Seca are now officially licensed

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Re: Project CARS.

Post by Maynard093 on Sun 7 Dec 2014 - 1:24

And Snet!

-------

http://forums.theonlineracingassociation.com/viewtopic.forum?t=15199

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Re: Project CARS.

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