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» ANNOUNCING EZT MOTORSPORT SPECRACING SERIES 2 (FM)
Project CARS. - Page 16 EmptyMon 22 Apr 2024 - 16:59 by EZT Neo 45

» Nasal8405 Bout Me
Project CARS. - Page 16 EmptySun 21 Apr 2024 - 10:12 by EZT MAKO 6669

» New to League Racing!
Project CARS. - Page 16 EmptyMon 27 Nov 2023 - 15:18 by EZT MAKO 6669

» Returning driver IBlueIJaBBRexI
Project CARS. - Page 16 EmptyTue 14 Nov 2023 - 14:53 by EZT MAKO 6669

» Hello
Project CARS. - Page 16 EmptyMon 6 Nov 2023 - 0:25 by Rudie

» NAFFCAR Enduro - Stints
Project CARS. - Page 16 EmptyThu 2 Nov 2023 - 22:04 by zrolizac

» NAFFCAR Enduro - Qualifying
Project CARS. - Page 16 EmptyThu 2 Nov 2023 - 22:00 by zrolizac

» NAFFCAR Enduro - Live Timing
Project CARS. - Page 16 EmptyThu 2 Nov 2023 - 21:57 by zrolizac

» NAFFCAR Enduro - Carlist and Build Rules
Project CARS. - Page 16 EmptyThu 2 Nov 2023 - 21:50 by zrolizac

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Project CARS.

+80
EVR Chiraq
pontiacfan05
Hainesy
BG Wumba
ROSCOEpCOTRAIN
AndyT306
DSRL Webbers88
Crisis Nine
Warspite 1996
OneBIGkicker
CQR Rogue
SorrySmithy
Ianmr
GLR Asteroid
Godric VXR
Simply Law
DeweyTee
CredibleWizard
LRT Stubbsy
CQR Jono
hillcrest34
LMR Hybrid
LMP Dragon
ART Carrera
BaronGreenbacke
Pebb
LMR DarthMario
Fazed Intro
CTM AnonCaliga
RW26 BLAZE
SVR Solar
Hailfire97x
DonatedSatyr227
Morne in Glory
Capt10 Morgan
Richy59
II AntR II
HCR Motorhead
CQR CHRiS
HCR Bellmond
henkymetcola
EZT MAKO 6669
WhiteTrashStig1
jonnotheone
FSR Groves
EZT Coot
F4H EGGY
paul299
XPR Roadrunner
F4H Button
theboomeranga
Diablo 29x
F4H Hakkinen
HCR Skodaboie
Speed Dem0n 64
xVampirAx
Ax4x Broomz
HCR generaltso
ShrinkingSteven
MaynardMK4
LMR Deftone MX
XXX Skyrocket
TLR Scrublord
Dominic Mako
skyshadow5
Standaman94
Blacky Mojo
Turbo Power 77
Ax4x Kane
CQR MAGiC
LMR Sahara
TechnologicMau5
Freheliaz
Zeta0085
CQR Myles
LMR Zakspeed
RumbleBee 392
AMR of the Apex
Ax4x Mikey J
Matt
84 posters

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by Ax4x Kane Sun 10 May 2015 - 21:52

I do think the soundtrack to Shift 2 was slightly better. But overall, I prefer SMS's habit of using music to try portray the emotional journey of racing. It's better than the tripe music in FM5 I've had off since day one.
Ax4x Kane
Ax4x Kane

Playstation 4 Xbox One

Number of posts : 3148
Location : United Kingdom
Registration date : 2011-05-30
Reputation : 109

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by Standaman94 Sun 10 May 2015 - 22:19

FM2 music was epic... LCD Soundsystem, Bloc Party, CSS, Gnarls Barkley, and some, er... more "niche" titles....

bomb diggy bomb di dang di dang diggy diggy
Standaman94
Standaman94

TORA Race Number : 94
Xbox One Xbox 360

Number of posts : 7383
Location : Colchester, UK
Registration date : 2010-07-14
Reputation : 162

http://www.theonlineracingassociation.com/

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by ShrinkingSteven Sun 10 May 2015 - 22:54

Did I hear somewhere that they reused some tracks from GTR2? If so I need this game now. Very Happy Very Happy Very Happy Very Happy
ShrinkingSteven
ShrinkingSteven

TORA Race Number : 8
Xbox One PC

Number of posts : 2558
Location : Peterborough UK
Registration date : 2012-03-14
Reputation : 61

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Post by FSR Groves Sun 10 May 2015 - 22:58

Does anyone know if there is a way to slow down how fast the camera moves when you're using 'free look' - it's a bit erratic for my taste!
FSR Groves
FSR Groves

TORA Race Number : 96
PC Xbox One

Number of posts : 2558
Location : East of England
Registration date : 2013-01-03
Reputation : 47

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by Ax4x Kane Sun 10 May 2015 - 23:00

Well I came across an AI by the name of Chris Siddall today. The dirty little bleeder showed me where the grave trap was Mad Razz
Ax4x Kane
Ax4x Kane

Playstation 4 Xbox One

Number of posts : 3148
Location : United Kingdom
Registration date : 2011-05-30
Reputation : 109

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by CQR MAGiC Sun 10 May 2015 - 23:21

Haha! I think there's 3 CQR drivers in the game - Chris Siddall (CQR Aero), Martin Johnson (CQR Jono) and Matt Webb (CQR Magictap) - for those that don't know, the names of the AI drivers in the game are those of actual WMD members (those who invested at Team membership level or above if I remember correctly)!
CQR MAGiC
CQR MAGiC

Xbox One Xbox 360

Number of posts : 217
Registration date : 2014-12-29
Reputation : 15

http://www.cqrclub.co.uk

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by jonnotheone Mon 11 May 2015 - 10:04

So as most own this game/sim now apart from the glitches in it what does everyone think...personally I love it so easy to drive and I went for the option of full manual gears and clutch with no aids and engine start..its interesting CUs when you spin or go off theres a possibility you will stall then starting it again is fun lol..i love it and hope I might be really good at this...my response to some of the non lovers is stop thinking its Forza..yes it has a few glitches what new game don't they are fixing it and if you don't report the problems to slightly mad how do you expect em to get fixed..imo
jonnotheone
jonnotheone

TORA Race Number : 66
Xbox One PC

Number of posts : 1151
Location : basingstoke
Registration date : 2014-01-20
Reputation : 23

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by Fazed Intro Mon 11 May 2015 - 10:22

I love it jonno! I'm having to wein myself of some assists like I had to on forza, with the creases ironed out, this could be the best game ever! Razz
Fazed Intro
Fazed Intro

TORA Race Number : 995
Xbox One Xbox 360

Number of posts : 481
Location : huddersfield, UK
Registration date : 2013-12-04
Reputation : 6

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by jonnotheone Mon 11 May 2015 - 10:24

jonnotheone
jonnotheone

TORA Race Number : 66
Xbox One PC

Number of posts : 1151
Location : basingstoke
Registration date : 2014-01-20
Reputation : 23

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Post by CQR Myles Mon 11 May 2015 - 13:16

I believe that the patch will come with free car#2, I also know of some improvements to the Super Kart AI
CQR Myles
CQR Myles

TORA Race Number : 226
PC Xbox One

Number of posts : 1274
Location : Bern Switzerland/ Redditch England
Registration date : 2013-02-06
Reputation : 21

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by jonnotheone Mon 11 May 2015 - 16:26

Have you taken a look at the p cars forum alot of shall I say disgruntled people about this title like I said personally I love it although I think they should of mass tested the game by releasing a beta..
jonnotheone
jonnotheone

TORA Race Number : 66
Xbox One PC

Number of posts : 1151
Location : basingstoke
Registration date : 2014-01-20
Reputation : 23

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by CTM AnonCaliga Mon 11 May 2015 - 18:29

I agree Jonno. I think however that everyone, including myself, are finally happy we have a sim racer and realise its not Forza but this could have been an amazing off the shelf title given the years of development, the countless prosponed release dates and not to mention all the hype that SlighlyMad put into the title it's let down by the glitches, controller issues and lobby problems.

I've read on the official site that there's ten, yes ten! patches being worked on for the XBox version alone to address random lobby kick outs, the controller lock opposite direction glitch and a host of other issues. I read one persons reply on the forum for PC's stating 'you all cried for a sim, you get one and now complain when the cars handle like the real world equivalent' to that I got to say I've never been in any car on track and turned left into a bend only for the car to steer right into a wall and vice versa!
I just feel that given how long PC's has been in development that these patches should never have been needed as this sim should have been near to perfect on release. Hopefully the list of future patches will correct these issues but until then I personally won't plan or take part in any race series based on ProjectCARS.
CTM AnonCaliga
CTM AnonCaliga

TORA Race Number : 360
Xbox One Xbox 360

Number of posts : 1173
Location : Closer Than You Think!
Registration date : 2013-11-12
Reputation : 46

http://CTechMotorsport.co.uk

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by Diablo 29x Mon 11 May 2015 - 19:20

I get tired of reading the countless posts of people screeching, "Did you even QA this game? What about x/y/z?". Why?

It's not like these things were left broken or glitchy on purpose. No one sets out to sell a broken game. Developers try and account for every single problem that can arise, but when a game is released to the public, many things can go awry that are either unanticipated or never before seen.

Every year, the 24 Hours of Le Mans is run in hopes that each car can make it the distance without mechanical failure. And yet, many of the top funded teams have major mechanical issues each year. Why? You can plan and plan all you want, but until you're doing the real thing (or in a games case, once it's released to the public), you can't replicate every single factor.

Give SMS time, they've got a great game with a passionate, supportive fan base. It has a few issues, yes, but it's not for a lack of trying.

Diablo 29x

TORA Race Number : 29
Xbox One PC

Number of posts : 3628
Location : Maine
Registration date : 2011-01-22
Reputation : 80

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Post by TLR Scrublord Mon 11 May 2015 - 19:30

This game is mega, most the people moaning just haven't put the effort in to actually get used to it

TLR Scrublord
TLR Scrublord

TORA Race Number : 11
Xbox One PC

Number of posts : 2413
Location : Hastings, UK
Registration date : 2012-08-15
Reputation : 89

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Post by BaronGreenbacke Mon 11 May 2015 - 19:36

They should have called it project Marmite!! You either love it or hate it, personally I fall into the love category, just cant wait for the patches! Can anyone help me? Im trying my hardest to tune cars but im useless, and in the corner of the screen it says..ask your engineer to help troubleshoot problems, I think mine is on holiday or sommat,ive tried all the options , even in the setup where it says engineer off/on to no avail!! Has anyone actually seen this engineer chap??
BaronGreenbacke
BaronGreenbacke

TORA Race Number : 97
Number of posts : 211
Registration date : 2013-09-11
Reputation : 4

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Post by F4H Hakkinen Mon 11 May 2015 - 19:49

I worked in QAQC. I've worked for a bunch of major titles. There will be bugs. It is impossible to create a game without them. The infrastructure is there (it wasn't in Forza), the options are there (didn't see it in Forza either) and we have ALLLLLLLLLLLLLLLLLLL the features we all wanted. Why we moaning over glitches? They can be fixed and will be fixed. I find the fact that people are giving out about bugs a little petty (i'm being generic - other forums and such).

For so long we had a below average game in FM5 and now we have a potential monster with some glitches. It's an easy choice for me.

As for a sim...I want it to be difficult. Sims are not easy. Spend the time to get used to the game. This should not be a pick and play. You can't get onto Le Mans at night and in the rain and expect to be sea biscuit around the track. Once again I'm being generic. This is not really directed at anyone here.

I'll be on the xbox at 00:01am tonight!
F4H Hakkinen
F4H Hakkinen

TORA Race Number : 379
Number of posts : 1083
Location : Toronto
Registration date : 2012-06-19
Reputation : 44

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by ART Carrera Mon 11 May 2015 - 20:06

F4H Chrisupra wrote:I worked in QAQC. I've worked for a bunch of major titles. There will be bugs. It is impossible to create a game without them. The infrastructure is there (it wasn't in Forza), the options are there (didn't see it in Forza either) and we have ALLLLLLLLLLLLLLLLLLL the features we all wanted. Why we moaning over glitches? They can be fixed and will be fixed. I find the fact that people are giving out about bugs a little petty (i'm being generic - other forums and such).

For so long we had a below average game in FM5 and now we have a potential monster with some glitches. It's an easy choice for me.

As for a sim...I want it to be difficult. Sims are not easy. Spend the time to get used to the game. This should not be a pick and play. You can't get onto Le Mans at night and in the rain and expect to be sea biscuit around the track. Once again I'm being generic. This is not really directed at anyone here.

I'll be on the xbox at 00:01am tonight!

+1,000
ART Carrera
ART Carrera

TORA Race Number : 175
Xbox One Xbox 360

Number of posts : 1559
Location : Miami, Florida USA
Registration date : 2008-08-30
Reputation : 24

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Post by LMR DarthMario Mon 11 May 2015 - 20:08

I'm waiting for 00:01 to roll on the clock so I can hit "play".
LMR DarthMario
LMR DarthMario

Xbox One Xbox 360

Number of posts : 8184
Location : Janitorial Closet on the Death Star
Registration date : 2009-04-29
Reputation : 99

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Post by CQR CHRiS Mon 11 May 2015 - 20:13

It say's it all though the bugs currently affecting it are tiny in relation to what FM5 launched with an i'm not seeing many complaints about content.
CQR CHRiS
CQR CHRiS

Xbox One Xbox One

Number of posts : 43
Registration date : 2015-01-08
Reputation : 1

http://www.cqrclub.co.uk

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Post by LMP Dragon Mon 11 May 2015 - 20:15

I'm having a laugh here. I found another meaning for CARS.

Project Can't Afford Real Sponsors.

So many rip-offs it's comical but the game itself is so gooooood!
LMP Dragon
LMP Dragon

TORA Race Number : 93
Xbox One Xbox 360

Number of posts : 1671
Location : UK. Wants to be in Finland/Iceland
Registration date : 2013-05-17
Reputation : 11

http://lmpdragon.jgsw.me

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by skyshadow5 Mon 11 May 2015 - 20:22


The info in this link says:
Xbox Community are not at all happy with the fact that Project Cars Xbox One version lack decent amount of multiplayer options and no way to join lobbies. Xbox One players are forced to join random races with random folks. You can check out many complaints of Xbox One owners on Project Cars forums.

Surprisingly, these issues in Project Cars Xbox One version has nothing to do with Slightly Mad Studios but instead it's a fault with Microsoft. According to the details shared by Slightly Mad Studios Dev (via game's official forum), due to "first party reasons we can’t offer a lobby browser on XB1″, going to on assure players that the team “are looking into ways to improve the XB1 matchmaking."

This is really a tricky situation for Xbox One players as developers are not sharing the exact reason why Project Cars lack "multiplayer lobbies" option, however one thing is pretty sure, if fans want to know the reason they should direct their questions towards Microsoft.

Eh?? If that is true how we going to get a lobby full of people doing a GT race? I'm confused.com
skyshadow5
skyshadow5

TORA Race Number : 404
Xbox One Playstation 4

Number of posts : 634
Location : West Sussex. UK
Registration date : 2013-08-15
Reputation : 23

http://www.maturevideogamer.co.uk

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Post by CQR MAGiC Mon 11 May 2015 - 20:24

Typical journalistic rubbish, you can join lobbies just fine - go to your friends list/party and select Join Game Smile
CQR MAGiC
CQR MAGiC

Xbox One Xbox 360

Number of posts : 217
Registration date : 2014-12-29
Reputation : 15

http://www.cqrclub.co.uk

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Post by LMR Hybrid Mon 11 May 2015 - 22:23

Can't Wait for the American guys to get on.
LMR Hybrid
LMR Hybrid

TORA Race Number : 75
Xbox One Xbox 360

Number of posts : 737
Registration date : 2012-04-16
Reputation : 19

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Post by Ax4x Kane Mon 11 May 2015 - 22:34

I struggle to counter steer. I don't know if it's controller related, car setup or, most likely, my lack of talent. This is in Formula C, but once I've turned into a corner it seems to go full lock & I can't quite fine tune the steering to how I want. Counter-steering seems very heavy too, if I do mange to counter steer it gets stuck there for a split second or so which is enough to spit me off wide.

I love the actual driving. I'm re-doing the practices in career mode just to get the laps in. That one lap I do manage to nail is such a buzz.

How many hours has everyone got? I'm on 7.88 hours (7.08 career, 0.80 solo)
Ax4x Kane
Ax4x Kane

Playstation 4 Xbox One

Number of posts : 3148
Location : United Kingdom
Registration date : 2011-05-30
Reputation : 109

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Project CARS. - Page 16 Empty Re: Project CARS.

Post by AMR of the Apex Mon 11 May 2015 - 22:35

LMP Dragon wrote:I'm having a laugh here. I found another meaning for CARS.

Project Can't Afford Real Sponsors.

So many rip-offs it's comical but the game itself is so gooooood!

Now they have so much attention, top selling game and all that, maybe some will come to them instead of the other way around.
AMR of the Apex
AMR of the Apex

TORA Race Number : TBD
Playstation 4 Xbox One

Number of posts : 3833
Location : South Wales
Registration date : 2010-04-14
Reputation : 82

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