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Official Forza Motorsport 5 Thread - Part 2

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by TG Wormburner on Sat 23 Nov 2013 - 14:31

The tag cruising guy, there is no tag either......just ignore him.
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by II AntR II on Sat 23 Nov 2013 - 14:47

The menus are a bit confusing at the start but once you get used to them, they actually work. Specially the Xbox One dashboard.

As for the tag/cruising guy, I actually thought he was being ironic Laughing 
Honestly, I lost my patience with some guys at Forza Forums because of posts like this. They make absolutely no sense whatsoever and sometimes it feels like they just want to upset someone.

Patience of a saint you must have Worm, I´ve already lost mine. Mad 
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Guest on Sat 23 Nov 2013 - 15:28

Suprised the thread has seen so many views and posts already just a shame I cant see how many people actually voted only a percentage.

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by F4H Lotterer on Sat 23 Nov 2013 - 15:37

CQR CHRiS wrote:Suprised the thread has seen so many views and posts already just a shame I cant see how many people actually voted only a percentage.
i posted the link at a few other sites Wink
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Guest on Sat 23 Nov 2013 - 15:38

Cheers Trash, more the better hopefully someone can give us a explanation to it being missed.

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by F4H bandicoot on Sat 23 Nov 2013 - 15:40

I love how you can vote on polls even if you're banned from posting Very Happy
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by F4H Lotterer on Sat 23 Nov 2013 - 15:46

providing the thread stays on track and dosent get trolled into getting locked then i see no reason for it not to get a reply.
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by LSR SCHIWO on Sat 23 Nov 2013 - 16:05

is it not possible to start a club in fm5? Sad 
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by XPR Roadrunner on Sat 23 Nov 2013 - 16:20

nope.

Hey! Interesting thing I found out whilst combing thru online lobby settings.

If you go to Body Family and go thru the options, you will find:

60's F1
80's F1
90's F1
American Stock Car
Pro Stock Drag Racing
German Grand Touring
Early Prototypes
PRE-WAR Grand Prix
Rally Legends
Race Trucks

This is the majority of the list that I can remember off the top of my head, it was a lot.

Also if you go to Model Family, 911 shows up Razz
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Standaman94 on Sat 23 Nov 2013 - 16:30

^ This was went over a billion times in the live stream Razz

I think it is a good indicator for what to expect as DLC.

It also shows that T10 had all these cars planned but didn't have the time to add them.







If you want to survive out here, you've got to know where your towel is.
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by XPR Roadrunner on Sat 23 Nov 2013 - 16:38

oops, well apart from the 70's F1 cars around Catalunya and the Indy cars around Laguna, I had no contact with the TORA stream lol.

btw. HOLY COW was that fun!
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by LMR DarthMario on Sat 23 Nov 2013 - 16:39

"Race Trucks" sounds interesting.... but the lack of the features we like/need.......




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Re: Official Forza Motorsport 5 Thread - Part 2

Post by XPR Roadrunner on Sat 23 Nov 2013 - 16:47

Did somebody say, get to the chopper!?



Razz
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Guest on Sat 23 Nov 2013 - 16:49

WHERES THE PILOT!?!?! Going Down!!!!

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Re: Official Forza Motorsport 5 Thread - Part 2

Post by XPR Roadrunner on Sat 23 Nov 2013 - 16:51

lmao, I think there was some budget cutting going on Razz
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Matt on Sat 23 Nov 2013 - 17:01

If those categories are a sign of things to come it could be about to get very interesting Smile



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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Velox Canadian on Sat 23 Nov 2013 - 17:03

There is abit of an upside. In my area i can find the newest version of the xbox360 controller, and FM4 for $150. But i still have my xbox360. So i bet next march/april time you could dwindle down the price of a 360 to $80 i bet if someone is desperate lol
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by KaneGR4 on Sat 23 Nov 2013 - 18:01

"I'm just going to post a little information regarding the game, so if you don't want to know, go away now Razz

The Good Points: The handling is phenomenal. You can really feel the limits of grip through the force feedback triggers, the drivatars, albeit borderline reckless at times, are actually challenging once the difficulty is cranked up. The paint booth is improved, with the ability to paint OVER Carbon Fibre now. 3000 layers on left/right side & top, 1000 layers front and back. And a possibility of Stock Cars, DTM, Pre-War, 60's/80's/90's F1 Cars on their way. No issues with servers so far

The Bad Points: Aside from the whole lack of racecars/tracks and all that noise we already know about, there are certain parts of the game that really tell it's been rushed. Firstly, Lobby settings can't be saved, meaning you need to put them in manually every time. Car Clubs are gone. You can't gift things as far as I'm aware, not cars, designs or logos, which could be a problem for teammates (although T10 gifted Simon 100mil) You can't spectate a race, effectively ending the ability to Live Stream a race other than from the players point-of-view. Replays can't be saved in multiplayer, making the stewards and Media team pretty much redundant. Tokens for cars are astronomically expensive; £65 ($105) for 20,000 car tokens (Lotus F1 is 10,000. Indycar is 5,000) Credits seem to be difficult to accumulate, the fact that you can't sell your car (you can only 'remove' it) is an annoying grievance. In 'Free Play', you can't test drive any car you want; In fact, you can only drive the cars you own and 24 others (Not the Lotus F1, but you can drive the Indycars, V8SC & '76 F1 Cars). Inviting to game seems very confusing. I think the person you're inviting needs to be in your party to join your game.

If these issues can be addressed/patched, then this will turn out to be a cracking racing game, but until then, I can only score it a measly 5/10


My 'Review' I posted on the Ax4x website
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by RumbleBee 392 on Sat 23 Nov 2013 - 18:22

how about the damage? ive heard it better and worse than what we have in fm4? pictures don't show much
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by LMR DarthMario on Sat 23 Nov 2013 - 18:24

....exit the pits normally at Spa has you going through something similar to Laguna in previous Forza titles. "sticky pavement"..........




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Re: Official Forza Motorsport 5 Thread - Part 2

Post by LMR DarthMario on Sat 23 Nov 2013 - 18:25

XPR Soundwave wrote:how about the damage? ive heard it better and worse than what we have in fm4? pictures don't show much
better, but still no repairable aero, and the damage indicator screen doesnt show anything from the engine/gearbox/tranny/driveline/steering. just suspension, brakes, and body...




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Re: Official Forza Motorsport 5 Thread - Part 2

Post by RumbleBee 392 on Sat 23 Nov 2013 - 18:38

I had seen the damage icon while watching Ryan on a FF stream and was really wondering about that lol
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Creepzer on Sat 23 Nov 2013 - 18:44

Is it just me or the payouts very small for leveling up?

15,700 per level isnt a lot. And the race payouts are small too considering you need to buy all your cars!
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by KaneGR4 on Sat 23 Nov 2013 - 18:46

And can't sell cars Mad
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Re: Official Forza Motorsport 5 Thread - Part 2

Post by Creepzer on Sat 23 Nov 2013 - 18:53

Kilroy8 wrote:And can't sell cars Mad
That too!
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Re: Official Forza Motorsport 5 Thread - Part 2

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