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TCR N.A.F.F.Car Cup Series Rules and Regulations

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TCR N.A.F.F.Car Cup Series Rules and Regulations Empty TCR N.A.F.F.Car Cup Series Rules and Regulations

Post by Ax4x Mikey J Sat 8 Feb 2014 - 18:48

Car List and Build Rules
http://forums.theonlineracingassociation.com/t12558-tcr-naffcar-cup-carlist-and-build-rules#280440
NO Car Changes
You must use the same car that you start the series in for the entirety of the series.

General Rules & Driving Etiquette

Single series racing, as defined by TORA, is a non contact sport. It is understandable that on occasion some contact may occur that is not expected by either party, for example due to lag. Competitors with 'lag' issues will not be penalized, but may be asked to improve their connection, if the issue is persistently hindering other's experiences please see connection section.

TORA expects competitors who partake in its championships and meetings to behave in an appropriate and respectable manner. Insulting comments or behavior towards fellow competitors and race stewards is unacceptable and will be dealt with severely.

Competitors who are being followed on a straight part of a track by another car may move their position on the track ONCE to defend, any further sufficient movement outside of cornering will be deemed as weaving and you may be reported to the race director or head steward after the race.

If a competitor leaves the track at any time, it is advised that extra caution is taken not to impede other drivers when rejoining, please check and look before rejoining the track. Common courtesy stipulates that a driver in a dangerous position on the circuit should alert oncoming drivers of their position to avoid additional incidents, (essentially the yellow flag rules.)

Track Limits

The track limits are determined by the solid white lines either side of the track. At all times, two wheels must remain on this part of the circuit, unless of an occurrence where it is near to impossible to keep two wheels on the track, like avoiding a collision. During a race meeting, each time the track limits are not adhered to, a warning will be given. Each driver are allowed five warnings of all four wheels leaving the track via the inside of a corner, at any part of the circuit. If a sixth and subsequent "corner cutting" occurrences happen within a race meeting, then that driver will lose a position for each corner cut. Again, if a corner is cut to avoid a collision, this would not be given a warning.

The track limits must be adhered to in the event of gaining an advantage whilst having an on-track battle. If a driver overtakes a driver by getting all four wheels off the track, the driver must give that position back before they may continue the race. If the driver which was overtaken backs off heavily either through incident or "mechanical" failure, then the position will not need to be given back.

TCR N.A.F.F.Car Cup Rules and Regulations -

The TCR N.A.F.F.Car Cup will take place between the February 21st, 2014  and March 28th, 2014 in a 6 meeting championship. The series will have two championships up for grabs.

Drivers' Championship

The Drivers' Championship will be won by the driver who scored the most points over the course of the championship. There will be a dropped round for the lowest scoring round in this championship.

Teams' Championship

The Teams' Championship will be won by the team who collectively scored the most points over the course of the championship. There will be a dropped round for the lowest scoring round in this championship.

Teams' points for each meeting are determined by the single highest scoring member of that team.

Points

The top 10 positions in the Feature Race will be given points as 100-98-96-94-92-90-89-88-87-86, with 11th, 12th, 13th and so on getting 85,84,83,82 etc.

The Sprint Race will earn bonus points as follows - A Lobby: 10/6/4/3/2/1, B Lobby: 3/2/1

NO Driver substitutions are allowed. T.[/b]

Race Rules


Race Meeting Set-Up

QUALIFYING

We ask that all competitors are on Xbox live 15 minutes prior to the start of the race meeting, and appear online. Where necessary, if each competitor could post "In" in the relevant race meeting thread on the TORA forums. Anyone who wishes to race without posting "In" will need to wait the race meeting organizer's confirmation before being allowed to race.
TORA’s ‘Live Timing’ system will be updated prior to the race meeting with who your lobby host will be for qualifying, and will be updated during the meeting with the results. One invite will be sent out to all race entrants. This invite will also denote your qualifying lobby.

If a connection issue is apparent please contact the race director or lobby host as soon as possible and they will do their best to ensure you can connect to the qualifying lobby.

Competitors who are not connected to the host’s room at the start time without reason stated before the start time of the race meeting will not be able to take part in qualifying. The qualifying session will start no later than 5 minutes from the designated race meeting start time.

Settings

-Qualifying will consist of 4 flying laps (lap counter will be set to 6 laps)
-Collisions will be forced off
-Damage will be set to Limited damage
-There will be no roll off delay - you must find your own space on track.
-The Grid will be set to Random
-Once you complete all 5 flying laps, you will meet in the first corner so that the lobby marshals can take down your qualifying time and conduct scrutinizing if required.
-Clean laps take preference over Dirty laps. A slower clean lap will qualify in front of a faster Dirty lap.
- Racing Line Allowed
- ABS, STM, Auto-brake and Automatic gears are prohibited. Manual gears must be used but it is up to the competitor if they wish to use the clutch or not.

RACE

TORA’s ‘Live Timing’ system will be updated after qualifying has taken place to update you who your lobby host will be. We ask that all competitors remain on Xbox live for the start of the race. ONE invite will be sent out to all race entrants. This will denote your race lobby. If a connection issue is apparent please contact the race director or lobby host ASAP and they will do their best to ensure you can connect to the race lobby.

Competitors who are not connected to the host’s room, or contacted a race official to explain a delay, after 10 minutes of the race lobby invite has been sent may not be able to take part in race. We will try our best to accommodate you if there are technical connection issues - it may result in dropping a lobby.

Race - Lobbies will be the results of the qualifying session. All teams with "clean" laps in qualifying will be before all drivers who set "dirty" laps. Races will take pace over a pre-determined amount of laps. Please see the Season Calendar for details.

Grid Order - Sprint Races and Championship Finale at Infineon will have the grid order set by SERIES POINTS Reverse. This means the driver with the highest series points will start at the rear, and those with the fewest points will start at the front.
Feature Race Grid will be REVERSE Lobby Points, with the Sprint Race winner at the rear of the grid.

Sprint Race: Rolling Start. PLEASE listen to your Lobby Host for Grid Positions, and wait until the car you are to start behind has passed before rolling into position. The Formation Lap will be added to the race lap count. The formation lap is to be at a pace of 60 MPH, with 100 foot gaps between cars until after the last corner, at which time the pace should slow to 50MPH, at which time all drivers are to double up into pairs for the start of the race. As the last row gets into position, signal the pole sitter, who will then count down the start.

Feature Race: Standing Start. Since the race will be gridded in order of Lobby Points Reverse, there is no need for a formation lap. Where you are is where you start. We will use the default Forza 3, 2, 1 count to start the race.

Settings

- Collisions during all races will be on, and set with Limited Damage. Driving Line and Normal/Simulation Steering are the only allowed driving aids that may be used.
- TCS. ABS, STM, Auto-brake and Automatic gears are prohibited. Manual gears must be used but it is up to the competitor if they wish to use the clutch or not.
- The race will be set to a pre-determined amount of laps which the lobby host will make aware to the competitors in the lobby.

Race Etiquette

- Single series racing is defined as non-contact but a certain level of door rubbing and panel bashing is inevitable. With Limited damage on please take care when racing with each other so you do not ruin other people's races as well as your own. If you are found to be causing incidents that were avoidable then action will be taken by the stewards. Please see the Steward Handbook for details on the action and penalties that may result.

Thank you for taking the time to read this and good luck!
Ax4x Mikey J
Ax4x Mikey J

TORA Race Number : 18
Xbox 360 Xbox One

Number of posts : 13800
Location : The Land That Time Forgot
Registration date : 2012-04-20
Reputation : 233

http://ax4x.forumotion.co.uk/

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