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TCR IROC 2002 Series Rules and Schedule

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TCR IROC 2002 Series Rules and Schedule Empty TCR IROC 2002 Series Rules and Schedule

Post by Ax4x Mikey J Sat 3 Aug 2013 - 6:28

Fridays @ 12 Midnight BST/7PM EST/4PM PST, Sat AM Au

TCR IROC 2002 Series Rules and Schedule Toratc10
TCR IROC 2002 Series Rules and Schedule Iroc_210

TCR IROC 2002 Series
Presented by TASCAR


Car: 2002 Pontiac Trans Am Ram-Air

651 PI  Spec built and lock tuned by LMR DarthMario to emphasise Driver Skill and Close Competition. Build/Tune available for Free on the Storefronts of LMR DathMario and Flyin Mikey J.

Assists
Brake Line, Normal Steering OK
NO TCS/ABS/STM

Damage: Cosmetic

Liveries:
You can paint the "Base Color" any color you wish, and we ask the drivers wishing to enter this to keep the Font(s) and Size(s) of the "Gamertag" and Numbers the same.
Base Livery sent upon request from either LMR DarthMario, Flyin Mikey J or possibly series participants.

TCR IROC 2002 Series Rules and Schedule Fm4_ir10

Race Format:
Single Race. 20 Laps on Road Courses/ 30-35 Laps on Ovals
Grid based on Points Standings, Fully Inverted, exc Round 1 which will be lined up via a 3 Lap Qualifying Session.
Safety Car period upon a multicar incident (3 cars or more)
Restart will be called for a multicar (3 cars or more) incident on Opening Lap, or any Lap 1 Lagouts

First 16 to sign "IN" race each week. The top 5 in series points are "locked in". After there are 16 entrants for the week, Alternate entries will be accepted.

ALL drivers MUST sign "In" for themselves. NO "mass sign ins".

Schedule:
Round 1: August 9, 2013 - Twin Ring Motegi Speedway - 35 Laps
Round 2: August 16, 2013 - Sunset Infield Road Course Reverse - 20 Laps
Round 3: August 23, 2013 - Indianapolis Brickyard Speedway - 30 Laps
Round 4: August 30, 2013 - Infineon NASCAR Circuit - 20 Laps
Round 5: September 6, 2013 - Sunset Superspeedway - 35 Laps

General Rules & Driving Etiquette

TASCAR racing, as defined by TORA, is a non-contact sport. It is understandable that on occasion some contact may occur that is not expected by either party, for example due to lag. Competitors with 'lag' issues will not be penalized, but may be asked to improve their connection, if the issue is persistently hindering other's experiences please see connection section.

TORA expects competitors who partake in its championships and meetings to behave in an appropriate and respectable manner. Insulting comments or behaviour towards fellow competitors and race stewards is unacceptable and will be dealt with severely.

Competitors who are being followed on a straight part of a track by another car may move their position on the track ONCE to defend, any further sufficient movement outside of cornering will be deemed as weaving and you may be reported to the race director or head steward after the race.

If a competitor leaves the track at any time, it is advised that extra caution is taken not to impede other drivers when rejoining, please check and look before rejoining the track. Common courtesy stipulates that a driver in a dangerous position on the circuit should alert oncoming drivers of their position to avoid additional incidents.

Track Limits

The track limits are determined by the solid white lines either side of the track. At all times, two wheels must remain on this part of the circuit, unless of an occurrence where it is near to impossible to keep two wheels on the track, like avoiding a collision.

The track limits must be adhered to in the event of gaining an advantage whilst having an on-track battle. If a driver overtakes a driver by getting all four wheels off the track, the driver must give that position back before they may continue the race. If the driver which was overtaken backs off heavily either through incident or "mechanical" failure, then the position will not need to be given back.

Safety Car/Caution Rules
When The Safety Car is Used
The Safety Car will be deployed when Two or more drivers are involved in an incident and severely impairs their progress. Only driver(s) involved in an incident may request the Safety Car to the Lobby Captain. A Safety Car can be called up to the penultimate lap of the race. Once the leader has crossed the line to start the Final Lap, the caution/Safety Car cannot be called.

Forming a Safety Car Period
When the Safety Car period is agreed upon, and goes into effect, the Lead Driver at the time of the Safety Car 'Call', will act as the Safety Car and pace around the track at the track's designated 'pace' speed. All will form in single-file.

Conduct During a Safety Car Period
While under the Safety Car period, Those involved in the incident should line up at the back of the grid. All competitors are free to pit under the Safety Car/Caution period, but must form back up in order when they left pit lane at the back of the grid. Once Everyone has rejoined the field, the field will line up Side-By-Side in the positions they are currently in. Once the Leader has passed the Final Corner, he can call out the restart by counting down "3..2..1..Go/Green."

Lucky Dog Award
The Lucky Dog Award is used under Caution/Safety Car periods only. The first person 1 lap behind will be awarded the 'Lucky Dog' to get back on the Lead lap, and allowed to pass the lead cars under caution and lining back up at the back of the field. The drivers involved in the incident that brought out the current Safety Car/Caution period, are not eligible for the 'Lucky Dog'.

-"Green-White-Checkered"
The "Green-White-Checkered" rule takes effect when a Safety Car/Caution is called on the penultimate lap. the Final Lap will end under caution in present order each driver is in at the time of caution. Once all drivers are back to the main lobby, the race settings will change to 3 laps, for the Green-White-Checkered attempt. One the 1st lap, will be to form up in order drivers finished the 'Scheduled Distance.' Lap 2 & 3 are green flag laps. If there is an incident on the first green flag lap, the safety car/caution Can be called, and the 3rd lap in this 'attempt' will end under caution, and once everyone gets back to the main lobby, We will have another "Green-White-Checkered" attempt. 3 Attempts are the maximum. As stated above, Once the Leader crosses the Start/Finish line to start the Final Lap, The Safety Car cannot be called.

Race Restarts
The race lobby is subject to One restart attempt if more than 50% of the lobby is involved in a major incident within the first lap. Everyone will head back to the race lobby, and try again, forming up the same as the grid formation before. if another major incident occurs, standard Safety Car rules take effect.
Additional Info:
http://forums.theonlineracingassociation.com/t8957-tora-2013-sporting-regulations


Last edited by Flyin Mikey J on Sat 7 Sep 2013 - 4:27; edited 4 times in total
Ax4x Mikey J
Ax4x Mikey J

TORA Race Number : 18
Xbox 360 Xbox One

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TCR IROC 2002 Series Rules and Schedule Empty Re: TCR IROC 2002 Series Rules and Schedule

Post by LMR DarthMario Sat 17 Aug 2013 - 1:11

Livery Note: DO NOT ADD ANY ADDITIONAL LOGOS TO THE PAINT. IT IS NO LONGER A 'SPEC' LIVERY ONCE YOU DO
LMR DarthMario
LMR DarthMario

Xbox One Xbox 360

Number of posts : 8184
Location : Janitorial Closet on the Death Star
Registration date : 2009-04-29
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