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TORA Bathurst Ripper 1000 - Drivers' Briefing and Track Limits Empty TORA Bathurst Ripper 1000 - Drivers' Briefing and Track Limits

Post by SFM Darkzer Fri 13 Sep 2019 - 17:23

TORA Bathurst Ripper 1000 - Drivers' Briefing and Track Limits Logo11
TORA Bathurst Ripper 1000

Continuing our 2019 season of epic endurance challenges, TORA has decided to try something a bit different this time around. This weekend's race will be time based instead of distance based. Also... Bathurst! The mountain is known to chew you up, spit you out, and proclaim itself victor to many during a race, and you all are up for the challenge! 161 laps of Mount Panorama will push teams to the limit, and provide a unique challenge in the Forza endurance world. From The Cutting to Skyline, to the Elbow, through the Chase. There are so many iconic corners here, and what better cars to race than the V8 Supercars. Onto the race!

Qualifying - For this race, qualifying will be much shorter than at Spa. Drivers will be given 1 out lap to warm tires, than have only 5 laps to set a quick lap. A cool down lap will follow, and the results will be collected. Take care on the mountain! Remember that drivers should be/appear online 15 minutes prior to qualifying start, and should keep absolutely silent during qualifying laps.

Race - This is a 1000km endurance race.  Drivers will be competing in 4 stints of 41 laps. TORA will be using an "end of race timer" in each lobby, so be sure to finish within that! Drivers are reminded that they are to use to assign stints to each of their drivers. You can see the stint schedule on the stint thread.  Drivers are expected to be familiar with the rules and regulations come race time, so please review them beforehand. Race regulations will be used to remove some of the tire walls, but we will not be counting the in-game penalties. Note that in the game lobby, their will be 42 laps shown. The first lap is for the warm up lap, laps 2-42 are the race laps. Drivers will start the actual race at 4 minutes on the in-game timer.

A) slow warm up lap
B) grid in the slot you loaded in
C) start racing from standstill at 4 minutes on clock

Pit Stops - Drivers will have to make at least 1 pit stop per stint. Going into the pits, drivers may put 2 wheels over the pit line. Coming out of the pits, drivers may put 0 wheels over the pit line.

Track Map & Limits

Drivers are expected to keep "Forza clean" lines for all corners. If you wish to pit, stay left from the exit of the chase up to the pit entrance.
Failure to adhere to the pit entrance or exit lines will incur a 30 second time penalty per infraction, with no warning for first offense.

TORA Bathurst Ripper 1000 - Drivers' Briefing and Track Limits Circuitmap_13_websize


Last edited by SFM Darkzer on Sat 14 Sep 2019 - 2:31; edited 4 times in total
SFM Darkzer
SFM Darkzer

TORA Race Number : 923
PC Xbox One

Number of posts : 6463
Location : USA-GA
Registration date : 2016-10-15
Reputation : -37

https://www.reddit.com/user/Sindroome24

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TORA Bathurst Ripper 1000 - Drivers' Briefing and Track Limits Empty Re: TORA Bathurst Ripper 1000 - Drivers' Briefing and Track Limits

Post by SFM Darkzer Fri 13 Sep 2019 - 17:38

Note: start rules will be fixed in both regulations thread and here, was a bit of a miscue between staff.

Cheers
SFM Darkzer
SFM Darkzer

TORA Race Number : 923
PC Xbox One

Number of posts : 6463
Location : USA-GA
Registration date : 2016-10-15
Reputation : -37

https://www.reddit.com/user/Sindroome24

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