Blur
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Blur
So who is getting this game.
----
My Thoughts:
The game is shaping up very well, even if it is an arcade racer. It does look very fun.
----
Game Info:
*Upgradable and multi-layered power-up system
*20 player online/system link
*4-player offline split-screen
*50 or so licensed cars, with unique concepts designed especially for Blur (and approved by manufacturers)
*20 cars on-track
*Custom event mode: create your own customised race mode and play it with your friends.
*Photo Mode
*Full progression-based multiplayer mode, with challenges and upgrades.
*Destruction Derby" style bowl arena for multiplayer.
*14 environments, over 40 different routes
*Variety in terrain: cities, suburbs, dried-up urban rivers, mountains, deserts, etc.
*Story mode, with cutscenes, voiceovers, heroes and heroines.
*Social network delivering the story and tying the multiplayer together.
*"Fan" system - our updated version of Kudos
*Variety of race targets: not just "come 1st", but stuff like "catch up to a rival", "shoot X opponents with Y power-up", "cause X amount of damage", etc.
*Full simulator-style driving model, with braking and steering assists for newbs.
*Destructible objects on-track, and multiple alternate routes to race on.
----
My Thoughts:
The game is shaping up very well, even if it is an arcade racer. It does look very fun.
----
Game Info:
*Upgradable and multi-layered power-up system
*20 player online/system link
*4-player offline split-screen
*50 or so licensed cars, with unique concepts designed especially for Blur (and approved by manufacturers)
*20 cars on-track
*Custom event mode: create your own customised race mode and play it with your friends.
*Photo Mode
*Full progression-based multiplayer mode, with challenges and upgrades.
*Destruction Derby" style bowl arena for multiplayer.
*14 environments, over 40 different routes
*Variety in terrain: cities, suburbs, dried-up urban rivers, mountains, deserts, etc.
*Story mode, with cutscenes, voiceovers, heroes and heroines.
*Social network delivering the story and tying the multiplayer together.
*"Fan" system - our updated version of Kudos
*Variety of race targets: not just "come 1st", but stuff like "catch up to a rival", "shoot X opponents with Y power-up", "cause X amount of damage", etc.
*Full simulator-style driving model, with braking and steering assists for newbs.
*Destructible objects on-track, and multiple alternate routes to race on.
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