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Project CARS. - Page 9 EmptyMon 22 Apr 2024 - 16:59 by EZT Neo 45

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» NAFFCAR Enduro - Stints
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Project CARS.

+80
EVR Chiraq
pontiacfan05
Hainesy
BG Wumba
ROSCOEpCOTRAIN
AndyT306
DSRL Webbers88
Crisis Nine
Warspite 1996
OneBIGkicker
CQR Rogue
SorrySmithy
Ianmr
GLR Asteroid
Godric VXR
Simply Law
DeweyTee
CredibleWizard
LRT Stubbsy
CQR Jono
hillcrest34
LMR Hybrid
LMP Dragon
ART Carrera
BaronGreenbacke
Pebb
LMR DarthMario
Fazed Intro
CTM AnonCaliga
RW26 BLAZE
SVR Solar
Hailfire97x
DonatedSatyr227
Morne in Glory
Capt10 Morgan
Richy59
II AntR II
HCR Motorhead
CQR CHRiS
HCR Bellmond
henkymetcola
EZT MAKO 6669
WhiteTrashStig1
jonnotheone
FSR Groves
EZT Coot
F4H EGGY
paul299
XPR Roadrunner
F4H Button
theboomeranga
Diablo 29x
F4H Hakkinen
HCR Skodaboie
Speed Dem0n 64
xVampirAx
Ax4x Broomz
HCR generaltso
ShrinkingSteven
MaynardMK4
LMR Deftone MX
XXX Skyrocket
TLR Scrublord
Dominic Mako
skyshadow5
Standaman94
Blacky Mojo
Turbo Power 77
Ax4x Kane
CQR MAGiC
LMR Sahara
TechnologicMau5
Freheliaz
Zeta0085
CQR Myles
LMR Zakspeed
RumbleBee 392
AMR of the Apex
Ax4x Mikey J
Matt
84 posters

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Project CARS. - Page 9 Empty Re: Project CARS.

Post by CQR MAGiC Sun 3 May 2015 - 20:24

No Sound wave, I posted some videos of actual online racing in the final build on an online sim racing site and all you can do is complain. If your jealous that lots of CQR members are already playing it then that's nobody's fault but your own, everyone had the opportunity to get behind the game and support it 3 years ago, in fact if it wasn't for the 80,000 that did the game would never have even been made.

@Deftone Glad you enjoyed it anyway! It was a test really to see what the balance of performance is like in a couple of GT cars and looks good so far!
CQR MAGiC
CQR MAGiC

Xbox One Xbox 360

Number of posts : 217
Registration date : 2014-12-29
Reputation : 15

http://www.cqrclub.co.uk

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Project CARS. - Page 9 Empty Re: Project CARS.

Post by LMR Deftone MX Sun 3 May 2015 - 20:27

Have they had a chance to try creating a livery on the PC version? It has to be done through photoshop, right?
LMR Deftone MX
LMR Deftone MX

TORA Race Number : 275
Xbox One Xbox 360

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http://teamlmr.forumotion.com/

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Post by CQR MAGiC Sun 3 May 2015 - 20:28

We havent tried that yet, yes you need to do it in Photoshop or similar paint program
CQR MAGiC
CQR MAGiC

Xbox One Xbox 360

Number of posts : 217
Registration date : 2014-12-29
Reputation : 15

http://www.cqrclub.co.uk

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Post by RumbleBee 392 Sun 3 May 2015 - 20:29

There game looks the same it did 9 months ago, except your showcasing your guys.


And I guess we can can blame you lot for all the issues? Lol


But I'm it complaing, I'm just pointing it out. I'm sorry you feel like ppl are jealous of CQR because it's CQR. But it's CQR.

Keep up the good work kind sir Smile
RumbleBee 392
RumbleBee 392

Xbox One PC

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Post by henkymetcola Sun 3 May 2015 - 20:30

CQR MAGiC wrote:
@henky - feels good, we think it sits between Forza and iRacing in terms of level of simulation
 oke thanks! Smile Sounds good, nice vids thanks again;) Can't wait to get my hands on it!!  Laughing
henkymetcola
henkymetcola

Xbox One PC

Number of posts : 1174
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http://www.theonlineracingassociation.com/

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Post by CQR CHRiS Sun 3 May 2015 - 20:31

I believe its very similar to how you create them on iRacing using photoshop/gimp by changing the template files.
CQR CHRiS
CQR CHRiS

Xbox One Xbox One

Number of posts : 43
Registration date : 2015-01-08
Reputation : 1

http://www.cqrclub.co.uk

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Post by LMR Deftone MX Sun 3 May 2015 - 20:35

I see. Hopefully upon the games success when it releases they will look to add an in house livery system like the layering on Forza. I'm not really sure how possible that is for them, but would be awesome if they made it happen for consoles.

Another question regarding what Mark was saying about the balance of the cars when they were driving.. I heard on one of VVV's videos that you can adjust the air restrictor on cars equipped with them, like the GT3's. Have you guys had a chance to play with that at all, or are they level enough as is?
LMR Deftone MX
LMR Deftone MX

TORA Race Number : 275
Xbox One Xbox 360

Number of posts : 3634
Location : Southern California
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Reputation : 93

http://teamlmr.forumotion.com/

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Post by LMR Deftone MX Sun 3 May 2015 - 20:43

Maybe they're not Xbox videos, but they're still very informative. If they're promoting themselves at the same time as sharing information, good for them!

Getting two birds stoned at once Cool

LMR Deftone MX
LMR Deftone MX

TORA Race Number : 275
Xbox One Xbox 360

Number of posts : 3634
Location : Southern California
Registration date : 2012-06-18
Reputation : 93

http://teamlmr.forumotion.com/

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Post by RumbleBee 392 Sun 3 May 2015 - 20:46

Collin you are a gentleman and a scholar lol

 I'm just tired of seeing the same thing over and over, and tired of the hype.

I'm just as excited as anyone else, the game just feels played out at this point.
RumbleBee 392
RumbleBee 392

Xbox One PC

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Location : Gulfport
Registration date : 2012-04-18
Reputation : 40

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Post by Standaman94 Sun 3 May 2015 - 22:04

CQR MAGiC wrote:There is NO livery editor in the PC version (or console).

You can 'hack' liveries on PC by creating then in Photoshop and overwriting the files on your hard drive, which obviously can't be done on console as file system is locked.
I didn't realise it was a hack, thought it was a feature in the game this whole time haha.

Unfortunately I feel at this point like the lack of livery editor is the only bad point of the game. I'd be happy with some sort of import function like iRacing etc where you download/upload a template.
Standaman94
Standaman94

TORA Race Number : 94
Xbox One Xbox 360

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Post by LMR Zakspeed Sun 3 May 2015 - 22:10

If they did something along the lines of the iRacing Trading Paints program that would be very cool. A website where creators can upload their templates / creations to a massive roster and people who like their scheme press a button and it's applied to your iRacing ID. Would be really possible if they worked something out with Xbox, or something.
LMR Zakspeed
LMR Zakspeed

TORA Race Number : 62
PC Xbox One

Number of posts : 853
Location : Ríocht na Midhe, Éire
Registration date : 2012-07-19
Reputation : 23

http://teamlmr.forumotion.com/

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Post by Matt Sun 3 May 2015 - 22:12

Soundwave, I'd strongly suggest you tone down your 'anti-CQR' comments.
There's no need for it and it only sparks negative debate for no reason.

Back to the proper discussion kids.
Matt
Matt

TORA Race Number : 10
Xbox One PC

Number of posts : 14648
Location : Cullompton
Registration date : 2008-08-05
Reputation : 130

http://forums.theonlineracingassociation.com

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Post by HCR Motorhead Sun 3 May 2015 - 22:49

Seeing how the game looks and drives, I feel more and more justified pre ordering Smile It is on PC however.

On PC, are there notable differences between controller and wheel like there is for Assetto Corsa?
HCR Motorhead
HCR Motorhead

TORA Race Number : 4
PC Number of posts : 3084
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Post by RumbleBee 392 Sun 3 May 2015 - 22:51

lol!
RumbleBee 392
RumbleBee 392

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Post by RumbleBee 392 Mon 4 May 2015 - 15:10

4 days ...

RumbleBee 392
RumbleBee 392

Xbox One PC

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Post by Matt Mon 4 May 2015 - 17:05

Looks like a few.lucky people have picked up their LCE copies from somewhere.
Just seeing a handful of tweets
Matt
Matt

TORA Race Number : 10
Xbox One PC

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Post by henkymetcola Mon 4 May 2015 - 17:15

Is there a chance that PC making more racing cars from the WEC and stuff in the future DLC?? Then the game will rock
henkymetcola
henkymetcola

Xbox One PC

Number of posts : 1174
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Post by CQR Myles Mon 4 May 2015 - 18:40

My ninja vision detects Bentley GT3 at 1:56 & 2:16
CQR Myles
CQR Myles

TORA Race Number : 226
PC Xbox One

Number of posts : 1274
Location : Bern Switzerland/ Redditch England
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Post by RumbleBee 392 Mon 4 May 2015 - 18:47

Myles wouldn't you know? Lol
RumbleBee 392
RumbleBee 392

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Post by ShrinkingSteven Mon 4 May 2015 - 19:02

2:16 yes. OMG YES! Very Happy
ShrinkingSteven
ShrinkingSteven

TORA Race Number : 8
Xbox One PC

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Post by CQR Myles Mon 4 May 2015 - 19:13

The very early version of the Bentley was in the public builds as an AI car some weeks ago, without basic features like damage, AO etc. This footage probably was created around that time. Doesn't mean that the Bentley will be part of the release or come to us as DLC shortly thereafter.
CQR Myles
CQR Myles

TORA Race Number : 226
PC Xbox One

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Post by RumbleBee 392 Mon 4 May 2015 - 20:08

Well I guess my fingers will stay crossed.
RumbleBee 392
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Post by II AntR II Tue 5 May 2015 - 17:17

If you check the car list (http://www.projectcarsgame.com/cars.html) you will notice that there are some question marks. Since it is in alphabetical order there are cars that start with a "B" that are yet to be revealed. Bentley is most likely in the day-one patch that has yet to be seen.
II AntR II
II AntR II

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Post by RumbleBee 392 Tue 5 May 2015 - 17:45

That's been Like that since last fall. The day one patch is majority physics engine fixes but that doesn't me we could get a surprise...

However, the logical answer is dlc down the road like how the NASCAR tracks and Other cars were listed as dlc 9 no the ago... And are still listed as dlc. Cars like the Bentley haven't even shown up on that stage.

http://www.gamepur.com/news/18760-project-cars-dev-discusses-discrepancies-between-ps4-and-xbox-one-graphical.html
RumbleBee 392
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Post by RumbleBee 392 Tue 5 May 2015 - 19:28

Want some drool factor?

RumbleBee 392
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