TORA visits Codemasters!
+14
EVR Statistic
II AntR II
x Gashi x
SorrySmithy
Ax4x Cowboy
theboomeranga
Freheliaz
AMR of the Apex
nickyf1
F4H Lotterer
JVanEssen
LMP Dragon
Joito04
Standaman94
18 posters
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TORA visits Codemasters!
Next Wednesday, I'll be taking a trip to Codemasters HQ to talk about and try out the upcoming game, GRID Autosport.
I'll be taking some photos, asking questions, etc etc, and I'll post my findings here
If you guys have any questions you'd like me to ask, regarding the game, Codemasters, or anything else (on topic!), post it below and I'll be sure to ask!
Last edited by Standaman94 on Sat 10 May 2014 - 11:44; edited 1 time in total
Re: TORA visits Codemasters!
Ask about the club features that they have introduced, and let us know how the car drives.
Re: TORA visits Codemasters!
Can we fully paint? How does it handle? How many cars per online lobby? All I care about is if it can be a suitable replacement for FM4.
My copy is already reserved.
My copy is already reserved.
Re: TORA visits Codemasters!
Have fun folks! I mind the guys over at UKOG got a chance to do a similar test with DIRT, and the original GRID, way back when. They had a great time looking around the studios.
nickyf1- TORA Race Number : 271
Number of posts : 10770
Location : Glasgow
Registration date : 2008-09-26
Reputation : 73
Re: TORA visits Codemasters!
What should we expect to see from the use of the pitlanes on most of the real circuits? in the first GRID They were blocked, and saved all the attention to racing wheel to wheel for 3-5 laps each time, but with what I can see, from the new photographs and trailers, to be top-line sportscars and an "Endurance" format in one corner of the game, will that pitlane be opened to allow for pitstops? It is something that, I think, should be in the game as it is an essential part of endurance racing.
AMR of the Apex- TORA Race Number : TBD
Number of posts : 3833
Location : South Wales
Registration date : 2010-04-14
Reputation : 82
Re: TORA visits Codemasters!
What about the cockpit view?
Since there I saw some low quality in game screenshots of cockpits.
And can you get more info on the HQ/HD pack for PC?
And have fun there!
Since there I saw some low quality in game screenshots of cockpits.
And can you get more info on the HQ/HD pack for PC?
And have fun there!
Freheliaz- TORA Race Number : 26
Number of posts : 1132
Registration date : 2014-03-06
Reputation : 4
Re: TORA visits Codemasters!
Will there be Australian tracks not just Bathurst and more Australian cars
Re: TORA visits Codemasters!
What handicapping options will be available?
Power in 1% increments? Ballast weight perhaps?
Power in 1% increments? Ballast weight perhaps?
Ax4x Cowboy- TORA Race Number : 259
Number of posts : 960
Location : The Garden of England
Registration date : 2012-08-14
Reputation : 59
Re: TORA visits Codemasters!
BG Cowboy wrote:What handicapping options will be available?
Power in 1% increments? Ballast weight perhaps?
interesting to see if they have success ballast, race weekends and the ability to reverse the top 10 say
SorrySmithy- TORA Race Number : 5
Number of posts : 1886
Location : Skipton
Registration date : 2012-02-22
Reputation : 34
Re: TORA visits Codemasters!
Just tell them to get it right. Grid 2 was a huge let down after the greatness of the original grid, and grid itself was a letdown compared to the previous racing titles but out.
x Gashi x- TORA Race Number : 100
Number of posts : 961
Registration date : 2009-05-24
Reputation : 4
Re: TORA visits Codemasters!
Is organized racing possible?
Will Pit-Stops ever be introduced?
Will Pit-Stops ever be introduced?
II AntR II- TORA Race Number : 870
Number of posts : 246
Location : Portugal
Registration date : 2013-05-17
Reputation : 10
Re: TORA visits Codemasters!
Repost... sorry.
II AntR II- TORA Race Number : 870
Number of posts : 246
Location : Portugal
Registration date : 2013-05-17
Reputation : 10
Re: TORA visits Codemasters!
Will there be classic racers in the game?
EVR Statistic- TORA Race Number : 207
Number of posts : 48
Location : Ireland
Registration date : 2014-04-24
Reputation : 1
Re: TORA visits Codemasters!
Will they strip out the gash faux tracks and include more real life ones?
Will they recreate more real world series and strip out some of the crap ones?
Will there be clan / club feature and how detailed will it be?
Will they recreate more real world series and strip out some of the crap ones?
Will there be clan / club feature and how detailed will it be?
TheAngryPudding- TORA Race Number : 989
Number of posts : 1261
Location : Suffolk
Registration date : 2013-01-03
Reputation : 32
Re: TORA visits Codemasters!
I can tell you now:MichaelJGroves wrote:Will they strip out the gash faux tracks and include more real life ones?
Will they recreate more real world series and strip out some of the crap ones?
Will there be clan / club feature and how detailed will it be?
Yes
Yes
Yes (not sure on the second bit)
Re: TORA visits Codemasters!
Awesome. I shall think of more
TheAngryPudding- TORA Race Number : 989
Number of posts : 1261
Location : Suffolk
Registration date : 2013-01-03
Reputation : 32
Re: TORA visits Codemasters!
Australians make cars lol...im kidding mate...ErebusV8 wrote:Will there be Australian tracks not just Bathurst and more Australian cars
seriously ask them are they gunn go back the there toca roots i dont think any game they bring out will compare to toca...in my opinion
jonnotheone- TORA Race Number : 66
Number of posts : 1151
Location : basingstoke
Registration date : 2014-01-20
Reputation : 23
Re: TORA visits Codemasters!
Ask them if they will fix the way the cars handle. Instead of sliding through the corners I would like for them to stick to the road.
Also ask them if it is easier to spin out/Dump AI Drivers who piss you off
Also ask them if it is easier to spin out/Dump AI Drivers who piss you off
Windcharger8199- TORA Race Number : 81
Number of posts : 1091
Location : Olive Hill, Kentucky, USA
Registration date : 2013-08-02
Reputation : 14
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