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» ANNOUNCING EZT MOTORSPORT SPECRACING SERIES 2 (FM)
Need for Speed Shift 2 Unleashed - Page 9 EmptyMon 22 Apr 2024 - 16:59 by EZT Neo 45

» Nasal8405 Bout Me
Need for Speed Shift 2 Unleashed - Page 9 EmptySun 21 Apr 2024 - 10:12 by EZT MAKO 6669

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Need for Speed Shift 2 Unleashed - Page 9 EmptyMon 27 Nov 2023 - 15:18 by EZT MAKO 6669

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Need for Speed Shift 2 Unleashed - Page 9 EmptyMon 6 Nov 2023 - 0:25 by Rudie

» NAFFCAR Enduro - Stints
Need for Speed Shift 2 Unleashed - Page 9 EmptyThu 2 Nov 2023 - 22:04 by zrolizac

» NAFFCAR Enduro - Qualifying
Need for Speed Shift 2 Unleashed - Page 9 EmptyThu 2 Nov 2023 - 22:00 by zrolizac

» NAFFCAR Enduro - Live Timing
Need for Speed Shift 2 Unleashed - Page 9 EmptyThu 2 Nov 2023 - 21:57 by zrolizac

» NAFFCAR Enduro - Carlist and Build Rules
Need for Speed Shift 2 Unleashed - Page 9 EmptyThu 2 Nov 2023 - 21:50 by zrolizac

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Need for Speed Shift 2 Unleashed

+34
Stonewall458
CQR The Butcher
F4H Bullet
VVV Grimm
Biggsy tv
JeffH16
i redbeard
AAR PacMan
CQR Senna
narboza22
VVV GunDaM
its troff
Crisis Nine
AMR of the Apex
JAMIE ANDERS0N
Bob Dixon 76
TG Wormburner
ATR DAN
ART Carrera
F4H Carrera
XTI Avenger
Pebb
LMR DarthMario
AMR JSlim
Radiation Louis
ckBrenneke
Ax4x Chaddy
HCR generaltso
CQR Rogue
CQR Aero
Matt
Richy59
nickyf1
lfcnicklfc
38 posters

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Need for Speed Shift 2 Unleashed - Page 9 Empty Re: Need for Speed Shift 2 Unleashed

Post by nickyf1 Mon 21 Feb 2011 - 13:55

Wow! It sounds brilliant! Shift 1 has excellent road feel, but the sliding does let it down.

Man, I can't wait now! Shame about the lack of a demo though Sad I'm a cheap arse.
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Post by nickyf1 Mon 21 Feb 2011 - 16:39

For those not familiar with Enna Pergusa, its basically an oval round a lake with some chicanes that will make you brick it inbetween the ''straights''

nickyf1
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Need for Speed Shift 2 Unleashed - Page 9 Empty Re: Need for Speed Shift 2 Unleashed

Post by Guest Tue 22 Feb 2011 - 8:35

more cars

Nissan:
- NISSAN 200SX (S14)
- NISSAN 240SX (S13)
- NISSAN 350Z (Z33)
- NISSAN 370Z (Z34)
- NISSAN GT-R (R35)
- NISSAN GT-R SPECV (R35)
- NISSAN SILVIA S15 SPEC. R AERO
- NISSAN SKYLINE GT-R (R32)
- NISSAN SKYLINE GT-R (R34)

Infiniti:
- INFINITI G35 (V35)

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Need for Speed Shift 2 Unleashed - Page 9 Empty Re: Need for Speed Shift 2 Unleashed

Post by Guest Tue 22 Feb 2011 - 9:17

I like the sound of this. Taken from http://news.carrentals.co.uk/eas-shift-2-gets-pushed-back-34239585.html

But its the main bit in a short release about the release delay.

"The developer of this game, Slightly Mad Studios, has already announced that this game will feature the new car, Pagani Huayra. Reports show that this is a car that can supposedly do over 230mph. Thus, it is safe to say that this is one car that people can’t wait to get their hands on. After all, who does not want to play with a car that has over 700 horsepower.

The founder of Pagani Automobili S.p.A, Horacio Pagani, said that for the past seven years, the designing of the Huayra has been a labor of love. He went on to say that he is very ecstatic to be working with the entire Need for Speed team to help share this creation with the whole world.

However, Horacio did not stop there. He went on to say that he is simply amazed at how accurately they have been able to capture, not only the look, but the feel of the car as well. Shift 2 will give car enthusiasts all over the world the opportunity to get behind the wheel of this amazing car."


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Need for Speed Shift 2 Unleashed - Page 9 Empty Re: Need for Speed Shift 2 Unleashed

Post by Guest Tue 22 Feb 2011 - 9:28

Anyone going to be up for some GT racing soon?

Need for Speed Shift 2 Unleashed - Page 9 Img_1410

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Need for Speed Shift 2 Unleashed - Page 9 Empty Re: Need for Speed Shift 2 Unleashed

Post by Guest Tue 22 Feb 2011 - 9:28

look at the detail in the headlight and bumper area below. The reflections are spot on!!

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Need for Speed Shift 2 Unleashed - Page 9 Empty Re: Need for Speed Shift 2 Unleashed

Post by CQR Rogue Tue 22 Feb 2011 - 9:54

VVV Magictap wrote:Anyone going to be up for some GT racing soon?

Need for Speed Shift 2 Unleashed - Page 9 Img_1410

Yes cant wait SPA or Bathurst!!
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Post by CQR Aero Tue 22 Feb 2011 - 9:56

What I want to know is; where are all the cardboard trees?!? Laughing
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Post by Guest Tue 22 Feb 2011 - 12:32

EVERYWHERE ;O)

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Post by Matt Tue 22 Feb 2011 - 20:36

It's a much more beautiful game than GT5. Let no one tell you different Wink
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Post by Matt Tue 22 Feb 2011 - 20:44

Matt
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Post by nickyf1 Tue 22 Feb 2011 - 20:58

Very Happy

I am seriously looking foward to blasting around in the GT1 cars online.
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Post by Matt Tue 22 Feb 2011 - 21:03

The neighbours won't know what hit them!!! Razz
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Post by CQR Rogue Tue 22 Feb 2011 - 21:42

nickyf1 wrote:For those not familiar with Enna Pergusa, its basically an oval round a lake with some chicanes that will make you brick it inbetween the ''straights''


Nicky I did a 2 hour enduro round here on a gtr 2 years ago it was epic lol, its like new york but round a lake lol
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Post by TG Wormburner Tue 22 Feb 2011 - 23:33

I asked about the servers and this is what I got from them. "There are no server issues with NFSHP".
Well there aren't any with Battlefield now either but it took 3 months to get those fixed. *sigh*
TG Wormburner
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Post by TG Wormburner Wed 23 Feb 2011 - 2:28

So I responded back and said I know it works now but so does Battlefield but it took 3 months to get that fixed. "Good job side stepping the question pretty well there with Hot Pursuit".

Next question I asked: "So is Shift 2 going to have a more stable server? Game sounds and looks great."

Answer from NFS: "Online play is a major focus of SHIFT2, and is driven through Autolog, so things will be improved over SHIFT"

Sounds somewhat promising, though they never answered in full. Just half answers, they would great politicians!!
TG Wormburner
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Post by CQR Aero Wed 23 Feb 2011 - 8:36

What do you want them to say? By the way, I never had any issue with the Battlefield servers from day 1. I believe Duncan will attest to that also, seeing as he was standing beside my bullet-riddled corpse at the time, screaming/laughing.... Laughing
CQR Aero
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Post by Guest Wed 23 Feb 2011 - 8:36

Speedhunters.com blog shows off some BMW's and talks about the customisation a little deeper. If you are expecting FM3 levels you will be dissappointed as thats not the point of the game. It sounds good enough to me for decent racing though.

Need for Speed Shift 2 Unleashed - Page 9 02-07-10

Need for Speed Shift 2 Unleashed - Page 9 02-07-11

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Post by TG Wormburner Wed 23 Feb 2011 - 12:10

I want them to say that it isn't an issue and they will make sure it runs right. It has been for every single EA game I've bought on or around launch day.
Bad Company 2 kept crashing.
From March
http://bit.ly/ggrU9j
From April
http://bit.ly/eqkxFI
I found these going on until Mid-May for BFBC2. I don't feel like going through and finding every article for every game but it happens to every single one. Not to mention they've lowered the price and will not release a demo for beta testing. I can't remember the last popular EA title without a demo. This just flags that there are major issues, EA generally only cares about making a game look flashy to keep you buying it. They don't care about how it plays. I'd rather play a game that plays good and suffers a bit on looks than the opposite.
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Post by CQR Aero Wed 23 Feb 2011 - 12:50

My apologies, but you are aware of the difference between a publisher and a developer aren't you?!?
EA does not make these games or run their servers. The developers do that.

Battlefield = DICE
Madden = Tiburon
Medal of Honor = Danger Close (DICE for multiplayer development)
Shift 2 = Slightly Mad Studios
CQR Aero
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Post by Guest Wed 23 Feb 2011 - 13:10

on the:

"I'd rather play a game that plays good and suffers a bit on looks than the opposite."

I agree in the main and still LOVE playing and racing on Race Pro. But that to had many many issues on release. But I LOVE it still now. Plus SHIFT 1 had many issues, but there were several patches to address some of the bad feelings, they didn't just abandon the gamers that paid for it. I REALLY enjoy playing SHIFT 1 now and it feels more immersive that FM3 has ever managed to convey for me.

I am still very much looking forward to SHIFT 2. Yes, I do exxpect bugs and issues, but to be honest, experience has tought me this is the same for the majority of releases nowadays. And the ones I won't touch are the Game series that have had little or no support or fixes to sort them out. SHIFT has come good, and expect SHIFT 2 to do the same if needs be.

I do think, in light if this all, the games industry is due a major kick up the arse by multiple lawsuits from a large unhappy group of ripped off gamers / customers. That should happen soon and reshape the industry quite a lot.

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Post by CQR Aero Wed 23 Feb 2011 - 13:19

Unfortunately the developers are often caught between a rock and a hard place. When we were developing for PS3, SCEE set our target release date and we had to meet it. It's crazy, but it's true. You'd think that the developers would release the game when it's finished/ready, but often they have to release it when they're told to. This is happening a lot in the movie industry lately as well. If you look at the release schedule, there's a bunch of movies on there that haven't even started filming yet!
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Post by TG Wormburner Wed 23 Feb 2011 - 17:35

Which is why I blame EA. It's already been mentioned by Magic that EA screwed up the first SHIFT game. They have progressively gotten worse and worse. It's also why I'm very, very excited about FM4 but at the same time extremely skeptical of Microsoft screwing it up.
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Post by CQR Aero Wed 23 Feb 2011 - 18:44

I think you should be more concerned with Turn 10 screwing it up with their unique idea of what we the players want (without asking us what we want....or listening to what we say when they ask - having already started the project heading down their own route anyway - because they can then say "we asked the community what they wanted....").

Case in point; "More cars = more variety/fun to be had"

WRONG

Longevity in a racing game comes from more CIRCUITS. Running a different car around the same old circuit doesn't add enough variety to keep away the boredom factor.
I can't believe NurGP is the only DLC track for FM3. I'm well aware that adding cars is a heck of a lot cheaper and easier for Turn 10 to do, but if they want to kick all other driving games' butts, all they need to do is have a regular track pack DLC....I mean, I've bought all the DLC car packs, sure, but I haven't bought half of the cars in them - probably only one or two from each. Who here has bought a Mitsubishi Colt, or Fiat Punto Grande, or Spada Codatronca, or Bertone Mantide?
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Post by TG Wormburner Wed 23 Feb 2011 - 19:39

I own the Colt!!! Had it 18th on Rally forward and 30th on reverse until the stupid 550 came out. The tracks cost money, yes, but what you missed is adding cars is likely profitable. How many packs was there an absolutely useless Mercedes in? They get paid to put these cars in the game.
I also want more tracks but I loved the car packs coming out once a month. It kept me involved and ready for what was next. I also think your incorrect about the servers. I know T10 doesn't run the servers, it's Microsoft Game Studios. Same for CoD, they are Activision servers not Infinity Ward or Treyarchs.

Now back on topic, I think everything that SHIFT2 has shown is great and I'm looking forward to it but at the same time I'm not going to jump the gun and say it's great.
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