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Gran Turismo 6

+32
rondanger
Ax4x Bandit
skyshadow5
F4H Bullet
AMR of the Apex
Zeta0085
Texaspotatolord
Demo Marksman
Turbo Power 77
theboomeranga
LMR Zakspeed
LMP Dragon
JVz
CQR Aero
CQR HABURi
LMR DarthMario
JAMIE ANDERS0N
HCR generaltso
VVV GunDaM
CQR Myles
Ax4x Kane
nickyf1
Wooflers
The Posimosh
CQR Rogue
Richy59
F4H Lotterer
Standaman94
Ax4x Cowboy
ES5XB0Y
F4H bandicoot
Matt
36 posters

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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Zeta0085 Sun 8 Dec 2013 - 19:30

Aside from the mission mode, coffee mode, and other non-racing needs a star to open more events races, I'm having a ball with the game.

Go kart tournament anyone?
Zeta0085
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by LMP Dragon Sun 8 Dec 2013 - 20:04

The game is beast, I personally find it better than Forza 5 for many reasons, I won't state the reasons as they are personal ones, but there is just something about it that pulls me away from FM5 as a whole. Not the features and that but the game as a game.
LMP Dragon
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Wooflers Sun 8 Dec 2013 - 20:41

Always loved GT, especially the jazz funk on the menus!!!!!!!!!!!!!
Wooflers
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Ax4x Bandit Sun 8 Dec 2013 - 21:02

I would love to get this game, but that would be a waste of a PS3.
Ax4x Bandit
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by CQR HABURi Mon 9 Dec 2013 - 16:23

Gran Turismo 6 - Page 7 SilverstoneGrandPrixCircuit_1

Gran Turismo 6 - Page 7 CircuitdeSpa-Francorchamps_1

Gran Turismo 6 - Page 7 CircuitdeSpa-Francorchamps_2

Gran Turismo 6 - Page 7 CircuitdeSpa-Francorchamps_5

Gran Turismo 6 - Page 7 CircuitdeSpa-Francorchamps_6
CQR HABURi
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by LMP Dragon Tue 10 Dec 2013 - 7:40

Are those the only cars you have HABURi?
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by CQR HABURi Tue 10 Dec 2013 - 12:08

They are a couple, but not the only ones I have.

They are, however, 2 of the "Brand New" cars in GT6.
CQR HABURi
CQR HABURi

TORA Race Number : 618
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by CQR HABURi Wed 11 Dec 2013 - 0:53

Had a bit of a moment during a race in my GT-R Black:

Gran Turismo 6 - Page 7 TwinRingMotegiRoadCourse_5

(Amazingly, I saved that)
CQR HABURi
CQR HABURi

TORA Race Number : 618
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Matt Sun 15 Dec 2013 - 19:10

This is interesting...

http://www.virtualr.net/gran-turismo-6-launches-to-low-sales

PS3 release, subpar audio, aging progression system all seem to be catching up with the otherwise market leader. Sad
Matt
Matt

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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by rondanger Sun 15 Dec 2013 - 22:05

will tora be running any events in GT6?
rondanger
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Matt Sun 15 Dec 2013 - 22:08

It is being discussed but in the meantime community members are more than welcome to set up events here.
Matt
Matt

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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Zeta0085 Mon 16 Dec 2013 - 0:56

I do have a few ideas for the ps3 version next year if people are interested.
Zeta0085
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by F4H Lotterer Mon 16 Dec 2013 - 8:10

Go for it Zeta Smile
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by TG Wormburner Mon 16 Dec 2013 - 8:45

Matt wrote:This is interesting...

http://www.virtualr.net/gran-turismo-6-launches-to-low-sales

PS3 release, subpar audio, aging progression system all seem to be catching up with the otherwise market leader. Sad

I don't play it, the online of PS3 was horrible and GT to me feels like I am moving the track to run under a stationary car which is actually how it's made, they just don't do a good job of hiding it. Nevertheless it is still disappointing. Games need benchmarks and as the benchmark falls competition falters and that is generally bad for all of us.
TG Wormburner
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by tsaFooT Mon 16 Dec 2013 - 9:50

GT6 has some noticable improvements in car handling. I can't tell what exactly they did with driving physics or tire model, but it feels a lot better when driving with my Fanatec GT2 (I don't bother to play with controller as the PS3 controller is just rubbish). My two major pain points with GT6 are framerate and crappy car sounds. The tracks look great (and that's on last gen console) and the day/night cycle is awesome.

I agree online experience never was great on PS3. But the online lobby settings in GT6 is something where T10 should have a look to: you can setup quali+race mode, use different levels of tire wear, require pit stop and even tire compound change, etc ... a lot of useful options for online racing leagues.
tsaFooT
tsaFooT

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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by CQR Myles Mon 16 Dec 2013 - 9:55

tsaFooT wrote: But the online lobby settings in GT6 is something where T10 should have a look to: you can setup quali+race mode, use different levels of tire wear, require pit stop and even tire compound change, etc ... a lot of useful options for online racing leagues.
I know, they execute this feature almost perfectly
CQR Myles
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TORA Race Number : 226
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by CQR Rogue Mon 16 Dec 2013 - 10:05

Richy pointed out this to me last night.

Compared to Forza 5 GT6 feels to arcadey

Also the race around brands hatch in the clio feels like the car is on rails not tarmac.

CQR Rogue
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by rondanger Mon 16 Dec 2013 - 11:11

Despite all its flaws I still think its a small improvement over 5. They need to implant custom paint jobs and improved handling and car sounds. But i would be interested in any events Tora would run
rondanger
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Standaman94 Mon 16 Dec 2013 - 11:23

GT will always be GT.... Kawazaki Tamagotchi is just too stubborn Razz

The thing that has always intrigued me is the car and track selection. Even though a 1/4 of the 1200 cars are various anal Japanese models, there are some interesting cars in the mix that Forza seems to look over.

The circuits, too. Arguably the best selection of any major racing game, albeit a lack of US tracks.
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by rondanger Mon 16 Dec 2013 - 12:02

Also find car choice weird take opel and vauxhall they both have same cars to chose from in gt yet there counted as different cars as part of the 1200. And does anybody else think the cockpits are far to dark?
rondanger
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Richy59 Mon 16 Dec 2013 - 12:05

I've only had a quick shot with the PS3 controller and not my wheel, but I found the game to feel very arcadey especially compared to Forza 5 - which doesn't surprise me as they are different generations. Once I get the wheel set up I'll be able to tell what it really feels like.
Richy59
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by CQR HABURi Mon 16 Dec 2013 - 17:19

rondanger wrote:Also find car choice weird take opel and vauxhall they both have same cars to chose from in gt yet there counted as different cars as part of the 1200. And does anybody else think the cockpits are far to dark?

That will be the simple interior views for the standard cars, Premium cars have a full and proper interior to see.
CQR HABURi
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TORA Race Number : 618
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by nickyf1 Mon 16 Dec 2013 - 19:39

But what does ''arcadey'' actually mean?

This word gets thrown around all over the place by many.
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Richy59 Mon 16 Dec 2013 - 19:45

Really grippy, which isn't what I would have normally said about GT. FM5 really does give you a good sense of driving a car at high speed and on the edge of grip at times, where as the first race in a Clio - which I have - felt really...fake. As I said I was using the controller and GT shines with a wheel. Just my opinion anyway, will need to drive more than FWD cars to understand it better as well.
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Gran Turismo 6 - Page 7 Empty Re: Gran Turismo 6

Post by Ax4x Kane Mon 16 Dec 2013 - 19:51

CQR HABURi wrote:
rondanger wrote:Also find car choice weird take opel and vauxhall they both have same cars to chose from in gt yet there counted as different cars as part of the 1200. And does anybody else think the cockpits are far to dark?

That will be the simple interior views for the standard cars, Premium cars have a full and proper interior to see.

I hated the Permium/Standard car divide on GT5. It's not worth having over 1000 cars, if a lot of them are standard. It sounds like cockpit view is available for every car in GT6, but in GT5, I could only use the premium cars because I can't drive as fast as I can in cockpit view.
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