GoDaddy fun cup - Season 1 Discussion
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Flare Crackle
Big Carolina23
SCR3WUGUYZ
Dragonsyoung
XDas KreatureX
Wooflers
BG Wingnut396
bikicsunaj365
CCman29
dinosilenzi
paul299
FSR Groves
TheAngryPudding
17 posters
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Re: GoDaddy fun cup - Season 1 Discussion
Cheers for tonight guys. Started updating tables and results but frankly CBA so it will be done tomorrow, as will the announcement for Season 2 cars, regs and draft calendar
TheAngryPudding- TORA Race Number : 989
Number of posts : 1261
Location : Suffolk
Registration date : 2013-01-03
Reputation : 32
Re: GoDaddy fun cup - Season 1 Discussion
jordan and me (mainly jordan) are looking at evora replay as we speakCarbonViper93 wrote:Did you look through the SI I sent off?
Guest- Guest
Re: GoDaddy fun cup - Season 1 Discussion
that was a blast and a half!! had me a whops on the final corner but other then that was awesome, got to cut through the mess at the start and keep it on the racing line mostly.
A little more chaty tonight from my self was all in fun. no hard feelings everyone.
About my SI comment , I was asking if there could be a run down from each round, i like the idea of getting pointers on erm questionable racing etiquette.
A little more chaty tonight from my self was all in fun. no hard feelings everyone.
About my SI comment , I was asking if there could be a run down from each round, i like the idea of getting pointers on erm questionable racing etiquette.
Re: GoDaddy fun cup - Season 1 Discussion
theres is a list coming up soon from tonights Lotus Evora Race at Indianapolis Gp in up to 10 mins time
Guest- Guest
Re: GoDaddy fun cup - Season 1 Discussion
Stewards Results are online now.
FSR Groves- TORA Race Number : 96
Number of posts : 2558
Location : East of England
Registration date : 2013-01-03
Reputation : 47
Re: GoDaddy fun cup - Season 1 Discussion
Nice track..But i did not enjoy it.Many guys was not carfull at all.I got pissed in the first round and mad in the second.But i kept my racing as clean as i could even when other players did not do the same.
I really hope that damage was at simulation.So that everyone would be carfull.Noone can win a race from the first 2-3 laps,if he is not 1-2 sec faster than the rest of the pack.
I know now that if you get hit big in the first two corners you lose the race.
Even some gave me reason to call SI i did not since i ended last in both races.(After the hits i took i really did not have the energy to race as fast as i could).
My only hope is that next rounds would be another story and everyone race as clean as possible.
I really hope that damage was at simulation.So that everyone would be carfull.Noone can win a race from the first 2-3 laps,if he is not 1-2 sec faster than the rest of the pack.
I know now that if you get hit big in the first two corners you lose the race.
Even some gave me reason to call SI i did not since i ended last in both races.(After the hits i took i really did not have the energy to race as fast as i could).
My only hope is that next rounds would be another story and everyone race as clean as possible.
DanaeJulTeam- TORA Race Number : 998
Number of posts : 37
Location : Greece
Registration date : 2013-07-09
Reputation : 1
Re: GoDaddy fun cup - Season 1 Discussion
Will be talking with JGroves about sim damage mate. Quite a few penalties and warnings dished out from this one but its clear we need to change something
TheAngryPudding- TORA Race Number : 989
Number of posts : 1261
Location : Suffolk
Registration date : 2013-01-03
Reputation : 32
Re: GoDaddy fun cup - Season 1 Discussion
The thing for me in this game is respect for other players.
I have learned this in another series (non TORA)
Racing with 11 faster than me players that everyone was respecting everyone (even slower,less experienced players and was as carefull as they could be.)
This is the best way to have a good series.
Respect for each other.If someone is faster and better that someone else,he always passes him.No need for hitting the other slower than you player.That is the way i see it.
That is why i think that if you put damage to simulation you will force players to be carefull since big contact would mean the end of the car involved.(I mean loosing too much time).
If someone cause an accident,he can at least give his place back to the other player and show that he did not want to gain a place this way.
This is what i think and what i did last night (round 2) even if it was a racing incident and i am pretty sure that it was not my fault.
Anyway I had the same thoughts before last 2 rounds and i think that i am right.
Since some players do not want to race as clean as possible,put damage to simulation.Some would have their race ruined but at least the others will have a clean race.And after you can SI and give warnings or what ever needs to be done.
I have learned this in another series (non TORA)
Racing with 11 faster than me players that everyone was respecting everyone (even slower,less experienced players and was as carefull as they could be.)
This is the best way to have a good series.
Respect for each other.If someone is faster and better that someone else,he always passes him.No need for hitting the other slower than you player.That is the way i see it.
That is why i think that if you put damage to simulation you will force players to be carefull since big contact would mean the end of the car involved.(I mean loosing too much time).
If someone cause an accident,he can at least give his place back to the other player and show that he did not want to gain a place this way.
This is what i think and what i did last night (round 2) even if it was a racing incident and i am pretty sure that it was not my fault.
Anyway I had the same thoughts before last 2 rounds and i think that i am right.
Since some players do not want to race as clean as possible,put damage to simulation.Some would have their race ruined but at least the others will have a clean race.And after you can SI and give warnings or what ever needs to be done.
DanaeJulTeam- TORA Race Number : 998
Number of posts : 37
Location : Greece
Registration date : 2013-07-09
Reputation : 1
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