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» ANNOUNCING EZT MOTORSPORT SPECRACING SERIES 2 (FM)
Need for Speed Shift 2 Unleashed - Page 21 EmptyMon 22 Apr 2024 - 16:59 by EZT Neo 45

» Nasal8405 Bout Me
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» NAFFCAR Enduro - Stints
Need for Speed Shift 2 Unleashed - Page 21 EmptyThu 2 Nov 2023 - 22:04 by zrolizac

» NAFFCAR Enduro - Qualifying
Need for Speed Shift 2 Unleashed - Page 21 EmptyThu 2 Nov 2023 - 22:00 by zrolizac

» NAFFCAR Enduro - Live Timing
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» NAFFCAR Enduro - Carlist and Build Rules
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Need for Speed Shift 2 Unleashed

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Stonewall458
CQR The Butcher
F4H Bullet
VVV Grimm
Biggsy tv
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i redbeard
AAR PacMan
CQR Senna
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its troff
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TG Wormburner
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ART Carrera
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Pebb
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AMR JSlim
Radiation Louis
ckBrenneke
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HCR generaltso
CQR Rogue
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Matt
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Need for Speed Shift 2 Unleashed - Page 21 Empty Re: Need for Speed Shift 2 Unleashed

Post by TG Wormburner Tue 29 Mar 2011 - 18:23

I was just discussing this with Magic. I will as soon as I get them. Do not use the initial settings in the game or you will immediately take it back. It has improved dramatically with a little work. Sad the game is like this for people without knowing about coming here or somewhere else for settings. I really think this game is optimized for pad users and the wheel was an afterthought. Will hold that judgment for you guys on the pad but IMO a video game should be playable when you open the box.

Just ran Catalunya GP circuit. Much more brightness, and the elevation isn't nearly as severe. On the sharp left (turn 5?) that goes downhill. It actually looks better than Forza IMO.

The tire wear is more realistic than FM3, takes some time to heat up and grip suffers until then. The debris is noticeable while racing as you can see the little rubber pellets and hear them slapping the wheel wells as you go along them. Your grip also suffers, sometimes minor and sometimes major depending on how much you pick up.

All this is based off driving an S15 with minor upgrades. It is still in D class and has a few parts to tune. Tuning is difficult as I have no idea what I'm doing. Much different than FM3 and it doesn't work in my brain. The two different systems are apples and oranges.
TG Wormburner
TG Wormburner

TORA Race Number : 750
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Need for Speed Shift 2 Unleashed - Page 21 Empty Re: Need for Speed Shift 2 Unleashed

Post by TG Wormburner Tue 29 Mar 2011 - 18:26

To answer you narboza I really don't know if half those videos are elite mode. It is much different and more akin to what I had outside of elite. The braking points in those videos weren't hit correctly. On the few times that I have hit a corner right I have went "whoa that felt good". When I'm late the car understeers and I have to correct it. I think they were just bad drivers to be honest. Plus tuning will help, they had to be in stock cars.
TG Wormburner
TG Wormburner

TORA Race Number : 750
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Need for Speed Shift 2 Unleashed - Page 21 Empty Re: Need for Speed Shift 2 Unleashed

Post by AMR JSlim Tue 29 Mar 2011 - 18:43

Thought I would share this, BADNED posted some DLC for Shift 2.

1966 Alfa Romeo Giulia Sprint 1600 GTA Corsa
1974 BMW 3.5 CSL
1974 Ford Capri RS3100
1973 Ford Escort RS1600
1963 Jaguar E-Type Lightweight
2010 Koenigsegg Agera
1969 Austin Mini Cooper S
1971 Nissan Skyline 2000 GT-R (KPGC-10)
1974 Porsche 911 RSR
1971 Porsche 914/6 GT
1964 Shelby Daytona Coupe

As far as I know those cars are already on the disc, and EA will be charging for them once released. 1200 points I believe, not sure if it's one pack or more.

AMR JSlim

Xbox One Xbox One

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Need for Speed Shift 2 Unleashed - Page 21 Empty Re: Need for Speed Shift 2 Unleashed

Post by CQR Aero Tue 29 Mar 2011 - 18:52

Ooo - that Capri is a beast!
CQR Aero
CQR Aero

TORA Race Number : 80
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Need for Speed Shift 2 Unleashed - Page 21 Empty Re: Need for Speed Shift 2 Unleashed

Post by narboza22 Tue 29 Mar 2011 - 18:56

If every car supposedly has the works upgrade, does that mean you can change the 918 Spyder into a 918 RSR?
narboza22
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Post by Matt Tue 29 Mar 2011 - 18:58

Sounding positive guys. Keep the updates coming Smile
Matt
Matt

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Post by Guest Tue 29 Mar 2011 - 18:58

1974 Ford Capri RS3100

I used to have the 2.8 Wink Love it. Want that

Guest
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Need for Speed Shift 2 Unleashed - Page 21 Empty Re: Need for Speed Shift 2 Unleashed

Post by TG Wormburner Tue 29 Mar 2011 - 19:21

Video of me racing two laps in career mode after a few hours of tinkering with the wheel settings. Still having a little difficulty but it is vastly improved. I tweeted the NFS team about not finding my replay and got a response in 21 seconds. I was astounded great job by those guys. More to come tonight and tomorrow.
TG Wormburner
TG Wormburner

TORA Race Number : 750
Xbox One PC

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Location : Tennessee
Registration date : 2011-01-10
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Post by HCR generaltso Tue 29 Mar 2011 - 19:24

hmmm, i could go pick this up today, or wait til tomorrow or thursday...
HCR generaltso
HCR generaltso

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Post by Guest Tue 29 Mar 2011 - 19:32


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Post by TG Wormburner Tue 29 Mar 2011 - 19:44

So magic posted it for me because I have went all special-ed over here
TG Wormburner
TG Wormburner

TORA Race Number : 750
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Post by Matt Tue 29 Mar 2011 - 19:47

Looking good. Where you not supposed to be drifting there? Razz
Matt
Matt

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Post by TG Wormburner Tue 29 Mar 2011 - 19:53

Nah no drifting yet
TG Wormburner
TG Wormburner

TORA Race Number : 750
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Post by Matt Tue 29 Mar 2011 - 20:04

Game has been dispatched. Should be with me tomorrow or Thursday. Smile
Matt
Matt

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Post by TG Wormburner Tue 29 Mar 2011 - 20:13

Alright, time to purchase something faster than an S15. I have 115 grand any suggestions? I am your guinea pig! Lets get it going
TG Wormburner
TG Wormburner

TORA Race Number : 750
Xbox One PC

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Post by Matt Tue 29 Mar 2011 - 20:15

Is the 'level' system still in place as in Shift 1?
Matt
Matt

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Post by TG Wormburner Tue 29 Mar 2011 - 20:16

Didn't play it but I'm leveling up as I run their lines, master corners, draft, run clean sectors and laps, etc. Also a few challenges per race for some extra stuff.
TG Wormburner
TG Wormburner

TORA Race Number : 750
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Post by Matt Tue 29 Mar 2011 - 20:18

May I suggest something of a German bent next.....Audi? Merc? BMW? Wink
Matt
Matt

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Post by narboza22 Tue 29 Mar 2011 - 20:19

Just got the game and did the tutorial thing with the GT-R around Suzuka. Playing with the controller and remapped buttons, I get the distinct impression that the people who made this game have never actually played a video with a 360 controller. After those two laps, the physics don't seem that bad, but I have no idea how anyone could ever play this game with the default controller set up. Hopefully I can figure out which settings to change to make it work better. To elaborate, what my finger is doing on the control stick does not correspond AT ALL with what the steering wheel on the screen is doing, or what the car itself is doing.

Also, if I was one of the people reviewing this game, I would have turned it off and given it 0/10 after the narrator says SICK like five times.

It also keeps turning off my manual transmission, and I cannot figure out why.
narboza22
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Post by HCR generaltso Tue 29 Mar 2011 - 20:20

can you drive/buy/tune/paint the race cars as soon as you buy the game or do you have to race some.
HCR generaltso
HCR generaltso

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Post by Matt Tue 29 Mar 2011 - 20:23

I may be waaayyyyy behind the times here but..... 12 players online? Sounds more like it! Wink
Matt
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Post by narboza22 Tue 29 Mar 2011 - 20:23

It makes you do 2 practice laps and then a 2 lap race first, then tells you to buy a car, which is as far as I have gotten.
narboza22
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Post by TG Wormburner Tue 29 Mar 2011 - 20:40

Okay narboza, those settings don't make it into that first race. Do them again afterward and they stay put. Make sure you turn on ELITE mode, I set my wheel up to mirror my Forza buttons I would suggest the same.

In advanced settings you wont need some of the things but here is what I have and it helped the speed sensitivity is big as is the steering sensivity.

Vibration 100%
Steering Deadzone 0%
Steering Sensitivity 75%
Throttle Deadzone 0% (i have 4% bc my pedal spring doesn't rebound)
Throttle Sensitivity 85%
Brake Deadzone 0%
Brake Sensitivity 70%
Clutch Deadsone 0%
Clutch Sensitivity 98%
Speed Sensitivity 100%
Steering Lock 170

On my tunes I'm running a slightly higher caster as well to help straight line
TG Wormburner
TG Wormburner

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Post by narboza22 Tue 29 Mar 2011 - 21:08

I'm using a control pad with:
Vibration 100%
Steering Deadzone 2%
Steering Sensitivity 95%
Throttle Deadzone 1%
Throttle Sensitivity 95%
Brake Deadzone 1%
Brake Sensitivity 95%

The car will steer now in a coherent manner, but I think I'm going to have to lower the steering sensitivity because I keep over correcting. I had to bump brakes up to 95% because I could not get my wheels to lock at anything lower and it was freaking me out that no matter how hard I pulled the brake trigger, my wheels didn't lock like they do in Forza.

Also, some of the bugs that hit your windshield in this game must be the size of pterodactyls. You can also create a Grand Prix's worth of marbles after 2 laps around Laguna Seca in an Alfa Giulietta.

edit: All of the sudden, all of the video tutorials that the game insists on playing are super choppy and playing at like 3fps.
narboza22
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Post by TG Wormburner Tue 29 Mar 2011 - 21:11

I thought of turning my sensitivity down. My brakes improved dramatically with an upgrade. Are you running in ELITE mode?
TG Wormburner
TG Wormburner

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