Project CARS.
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Re: Project CARS.
Then i looked at that pic once more and wondered why did they sell there souls to EA??
Last edited by Duncan on Tue 30 Aug 2011 - 10:11; edited 1 time in total
Re: Project CARS.
Is that really ingame!?
ckBrenneke- Number of posts : 3856
Location : Prestwick, Scotland
Registration date : 2008-08-05
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Re: Project CARS.
Well that certainly ain't gonna run on my laptop!
nickyf1- TORA Race Number : 271
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Re: Project CARS.
If I could afford a top end PC and a good wheel, my life would improve vastly by not having to worry about how good or bad Forza 4 is going to be, because frankly, I couldn't care less with the ability to have pretty much any sim I want.
nickyf1- TORA Race Number : 271
Number of posts : 10770
Location : Glasgow
Registration date : 2008-09-26
Reputation : 73
Re: Project CARS.
I think you give pc sims far too much credit. Having bought a spankers new pc I have tried numerous sims and mods from rFactor to iRacing. The mods are all extremely dissapointing in my view and only iRacing has kept my interest as I feel I have a goal in it. Other wise my Race 07/GTR Evo game has been played once since I got the new pc and haven't had the interest to go back and play it. All the while I can't wait for FM4 and the amount of customization, choice and playability it will provide plus the amount of online interaction it will provide through here.
Shift 2 looks as good as that screen shot, so seeing that doesn't pique my interest in the slightest.
Shift 2 looks as good as that screen shot, so seeing that doesn't pique my interest in the slightest.
Re: Project CARS.
Interesting how they have fictional "replacement" sponsors to get around licensing costs - "Faretti" in for "Pirelli" for example.
Re: Project CARS.
Richy wrote:I think you give pc sims far too much credit. Having bought a spankers new pc I have tried numerous sims and mods from rFactor to iRacing. The mods are all extremely dissapointing in my view and only iRacing has kept my interest as I feel I have a goal in it. Other wise my Race 07/GTR Evo game has been played once since I got the new pc and haven't had the interest to go back and play it. All the while I can't wait for FM4 and the amount of customization, choice and playability it will provide plus the amount of online interaction it will provide through here.
Shift 2 looks as good as that screen shot, so seeing that doesn't pique my interest in the slightest.
For rFactor, there are good mods and bad mods, and the good ones are very very good. V8 Factor at Bathurst for example, or Touring Car Legends. For me, its the feel of the car and the physics. I'd much rather race with Race Pro on the Xbox, but as the PTCC has shown, its just not as popular as Forza, which is a great shame.
Of course, if you are racing with PC sims, there is very little in the way of single player, you'd need to join a league to keep the interest going. For me, Forza is like that too, without TORA I wouldn't be playing racing games on my xbox as much.
nickyf1- TORA Race Number : 271
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Re: Project CARS.
ok once more I am going to ask why did they bend over to EA lol hasnt any 1 else asked them that question yet?
Re: Project CARS.
New info out today:
VirtualR.net wrote:Slightly Mad Studios have just officially kicked-off their C.A.R.S. project that is being developed on the company’s all-new WMD portal.
WMD (World of Mass Development) will allow interested gamers to participate in the development of the new title by becoming team members, allowing them to check out the development progress in the WMD forum, talk to the developers, participate in key decisions regarding the game’s direction and enjoy development builds of the new title.
Speaking of which, C.A.R.S. doesn’t make its public launch just with a bunch of previews as team members get to enjoy a working build of the upcoming new title right after sign up. Even though the finished C.A.R.S. won’t ship before Thanksgiving 2012, the current build already includes plenty of content to keep team members entertained.
The current build comes with two tracks (Watkins Glen & Imola) and eight different cars, including known machinery such as the Audi R18 TDI Le Mans winner, the Audi A4 DTM, three different historic Lotus F1 cars, two Radicals and a state of the art Formula Car.
Due to licensing still being in progress, the content still sports fictional names despite being a very accurate representation of the real-life vehicles & venues as C.A.R.S. is pushing to become the definitive racing simulation.
The current build allows to try the cars and tracks in practice mode without AI for infinite laps as more features will be added as development of the title continues. To give you an idea of what’s coming up within the next 12 months, here are some of the planned features for the finished title:
Planned Features
- FRANCHISE MODE allows you to carve out a personalized career starting in the Karting world and then progressing on to whichever motorsport specialization you prefer including Rally, Touring Cars, Open-Wheel, GT, Le Mans, and many more!
- Play CO-OP with a friend as Driver/Co-Driver
- FULL TEAM MANAGEMENT… Have a large number of friends? Create, manage, and compete together!
- Experience the excitement of PIT STOPS like you’ve never seen before!
- Revolutionary PIT-2-CAR RADIO gives you the strategic advantage
- DYNAMIC Time Of Day & Localized Weather make every race unique and challenging
- 10+ GAME MODES covering every form of motorsport
- CLOUD-BASED SOCIAL NETWORK allows you to connect with friends, compare times & scores, compete and challenge each other, and share content
- USER-GENERATED CONTENT – Create your own liveries, decals, tuning setups, and even events! Then share them with the world – either for free, in-game credits or even real money!
- PUSHING TO THE LIMITS – Advanced physics, lighting, and AI
To ensure a realistic experience, Slightly Mad Studios have teamed up with none other than Ben Collins, the man who spent seven years being “The Stig” on BBC’s popular Top Gear automotive show.
“I’m delighted to be working on the C.A.R.S. project to create the best racing simulation in the world! Computer ‘games’ and simulations have become integral to success on the race track and I will be applying all my racing knowledge to provide handling input and advice to the builds on a regular basis,” Collins commented.
“I’m also looking forward to meeting some of the project’s contributors at the trackday events and working with SMS’s team of experts, whose passion and pedigree will be key to the development of this incredibly exciting new model.”
Below are three previews to whet your appetite. To join WMD and start playing the build today, follow the steps below. Interested sim racers can become team members for as little as $10, entitling them to monthly development builds and participation in the WMD forums.
Other membership options even include weekly development-builds, script access to the game, direct contact with the developers and other perks such as your name and face in the finished game and VIP access to future events. For more info on the World of Mass Development concept and the different membership options, check out this page.
To start playing the development build today, follow these three steps.
1.Visit the website & register on the WMD forum.
2. Buy any tool pack to become a member.
3. Download the build (link at the top of the forum main page) and enjoy!
Update:
These are the recommended minimum specs to run the development build:
Quad Core 2.4ghz or better
9800gt 512MB
2GB Ram (3-4GB recommended)
Also, here are a bunch of cool videos from community members, showing some of the cars the build contains in action:
Re: Project CARS.
damnnnnnnnnnnn
HCR generaltso- TORA Race Number : 12
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Re: Project CARS.
Looks like understeer city in the Leonus, but OMG how awesome does the Lotus sound?!?
Re: Project CARS.
Need me some new pants now...
Stonewall458- Number of posts : 1560
Location : Atlanta, Georgia
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Re: Project CARS.
Wow. WOW. WOW.
nickyf1- TORA Race Number : 271
Number of posts : 10770
Location : Glasgow
Registration date : 2008-09-26
Reputation : 73
Re: Project CARS.
I think something like this is just incredible, but the issue with it is simply accessibility. If this were on a console than Forza and Gran Turismo would have quite a struggle on their hands.
As its not, then people who play this game will love it, but have hardly anyone to race with compared to the console "sims".
Thats why Forza and Gran Turismo are much more well known in the majority.
As its not, then people who play this game will love it, but have hardly anyone to race with compared to the console "sims".
Thats why Forza and Gran Turismo are much more well known in the majority.
Re: Project CARS.
Will anyone have a PC strong enough to run it?
Stonewall458- Number of posts : 1560
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Re: Project CARS.
the next generation of consoles will run this VERY well and is being developed with this strongly in mind.
Guest- Guest
Re: Project CARS.
Graphically it looks great. The video of the A4 DTM run around Imola is very good too. Noticing all the little things like air vents vibrating and wire looms moving about is great. Adds alot to the imersion. Something SMS were doing really well with Shift 2.
Re: Project CARS.
MUST...BE...ON....CONSOLE!!!!
http://www.wmdportal.com/projectnews/experience-the-beauty-of-project-cars/#more-385
http://www.wmdportal.com/projectnews/experience-the-beauty-of-project-cars/#more-385
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