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» ANNOUNCING EZT MOTORSPORT SPECRACING SERIES 2 (FM)
Project CARS. - Page 40 EmptyMon 22 Apr 2024 - 16:59 by EZT Neo 45

» Nasal8405 Bout Me
Project CARS. - Page 40 EmptySun 21 Apr 2024 - 10:12 by EZT MAKO 6669

» New to League Racing!
Project CARS. - Page 40 EmptyMon 27 Nov 2023 - 15:18 by EZT MAKO 6669

» Returning driver IBlueIJaBBRexI
Project CARS. - Page 40 EmptyTue 14 Nov 2023 - 14:53 by EZT MAKO 6669

» Hello
Project CARS. - Page 40 EmptyMon 6 Nov 2023 - 0:25 by Rudie

» NAFFCAR Enduro - Stints
Project CARS. - Page 40 EmptyThu 2 Nov 2023 - 22:04 by zrolizac

» NAFFCAR Enduro - Qualifying
Project CARS. - Page 40 EmptyThu 2 Nov 2023 - 22:00 by zrolizac

» NAFFCAR Enduro - Live Timing
Project CARS. - Page 40 EmptyThu 2 Nov 2023 - 21:57 by zrolizac

» NAFFCAR Enduro - Carlist and Build Rules
Project CARS. - Page 40 EmptyThu 2 Nov 2023 - 21:50 by zrolizac

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Project CARS.

+80
RW26 BLAZE
SVR Solar
AdamWatson99
F4H Spartan
TechnologicMau5
Michengigan
JAMIE ANDERS0N
LMP Dragon
Diablo 29x
F4H Xyloto
MaynardMK4
CreamyTastey
skyshadow5
JVanEssen
F4H Button
ATR DAN
paul299
DonatedSatyr227
ShrinkingSteven
TG Wormburner
Freheliaz
BG Wingnut396
LMR Deftone MX
CredibleWizard
henkymetcola
Mrbrown33
Ax4x Chaddy
II AntR II
Zeta0085
Joito04
Turbo Power 77
v Hurricane v
LastNewtStandin
DR PiiHB
LMR Sahara
SVR Yamagura
GLR mar B ond
AMR of the Apex
Texaspotatolord
TLR Scrublord
TheAngryPudding
FSR Groves
CQR Myles
Ax4x Bandit
xVampirAx
SnippetyOggy86
Mr Akina
F4H Bullet
Ax4x Cowboy
LMR Zakspeed
F4H Drake
XPR Roadrunner
CQR NEON
RumbleBee 392
F4H Lotterer
PLOW tubbi
The Posimosh
F4H Carrera
Ax4x Kane
theboomeranga
BG Wumba
Hainesy
Beanz
CQR Jono
Standaman94
Ax4x Mikey J
narboza22
CQR HABURi
Duke of Bruno
LMR DarthMario
Biggsy tv
Stonewall458
HCR generaltso
Richy59
JeffH16
nickyf1
ckBrenneke
Matt
CQR Rogue
CQR Aero
84 posters

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Project CARS. - Page 40 Empty Re: Project CARS.

Post by MaynardMK4 Sat 25 Oct 2014 - 15:48

I thought they said there would be a livery creator, But just not at launch on the console versions.

So that will still be the case in March?
MaynardMK4
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Post by CQR Myles Sat 25 Oct 2014 - 15:59

The livery editor for the PC isn't in game you take a file and take it into an editing program like Photoshop. There maybe plans to include an full integrated editor at some point, the immediate plan is to enable you to edit your number
CQR Myles
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TORA Race Number : 226
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Post by Standaman94 Sat 25 Oct 2014 - 18:52

That's probably better than an in-game one. Allows for much more interesting designs.
Standaman94
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TORA Race Number : 94
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Post by LMR DarthMario Sat 25 Oct 2014 - 19:14

i've mentioned it before, but EA had a thing with NASCAR 09, where you d/l'ed a Template for a car to your PC, (Camping World Truck/Nationwide Series car/Sprint Cup Car), edit it using editing software (i.e.: Photoshop), then upload the finished product to an "EA Locker" which you had to create an account to. Once uploaded, you could then d/l into the game
LMR DarthMario
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Post by Standaman94 Sat 25 Oct 2014 - 19:36

This is what iRacing and stuff have isn't it?
Standaman94
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Post by Diablo 29x Sun 26 Oct 2014 - 13:58

iRacing uses Trading Paints. You download the template for a car, edit with whatever photo editing software you have, then upload it to TP, and you have a custom paint.

Diablo 29x

TORA Race Number : 29
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Post by LMR DarthMario Thu 6 Nov 2014 - 17:14

Karts officially announced.


Oh, the possibilities (insert Mario Kart - Mario Circuit bgm)
LMR DarthMario
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Post by Matt Fri 28 Nov 2014 - 9:24

The karts look immense fun. I had hoped for a few real world UK circuits. There's some epic tracks around. The one at Spa seems a little 'meh'. What about the Le Mans karting track? Or Buckmore? Clay Pigeon? There's loooaaaaads!
Matt
Matt

TORA Race Number : 10
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Post by Matt Fri 28 Nov 2014 - 10:28

Hmm... just seen a video that show's that Suzuka is... well it's not Suzuka anymore Sad

Matt
Matt

TORA Race Number : 10
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Post by Matt Wed 3 Dec 2014 - 12:32

Sim Racer magazine recently had a preview of CARS and there were some interesting points raised.
What piqued my interest was the reviewer's description of the handling;

"For sheer naturalness of feel, this reviewer wouldn't put it quite on the level of an rFactor 2 or an Assetto Corsa, but it's close, very close."

"The cars react to weight transfer and slip angles realistically and in the expected ways. AWD, FWD and RWD cars and cars with various engine configurations generally behave as they ought to. The only serious criticism than can, again subjectively, be levelled at it is that the tyres seem to regain grip following an over-the-limit excursion in a somewhat abrupt manner, but this seems to be an anomalous and intermittent phenomenon. By and large, handling below, at, and past the limit of adhesion is, indeed, hardcore."
Matt
Matt

TORA Race Number : 10
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Post by Diablo 29x Wed 3 Dec 2014 - 15:11

Maybe there's some licensing issues and the owners of Suzuka Circuit demanded that a recreated track can't be exact the same as the real one?

Diablo 29x

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Post by HCR generaltso Fri 5 Dec 2014 - 14:33

Dosent honda own the circuit?
HCR generaltso
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TORA Race Number : 12
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Post by Matt Fri 5 Dec 2014 - 14:38

Yeah it's a Honda track same as Motegi.
Interesting as it also didn't reappear in FM5, nor did Motegi (also Honda owned)
Matt
Matt

TORA Race Number : 10
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Post by HCR Skodaboie Fri 5 Dec 2014 - 18:12

Gran Turismo 7 exclusivity? Just a thought
HCR Skodaboie
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TORA Race Number : 41
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Post by CQR Myles Sat 6 Dec 2014 - 14:49

Donington and Leguna Seca are now officially licensed
CQR Myles
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TORA Race Number : 226
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Post by MaynardMK4 Sun 7 Dec 2014 - 1:24

MaynardMK4
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