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» ANNOUNCING EZT MOTORSPORT SPECRACING SERIES 2 (FM)
Project CARS. - Page 30 EmptyMon 22 Apr 2024 - 16:59 by EZT Neo 45

» Nasal8405 Bout Me
Project CARS. - Page 30 EmptySun 21 Apr 2024 - 10:12 by EZT MAKO 6669

» New to League Racing!
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» Hello
Project CARS. - Page 30 EmptyMon 6 Nov 2023 - 0:25 by Rudie

» NAFFCAR Enduro - Stints
Project CARS. - Page 30 EmptyThu 2 Nov 2023 - 22:04 by zrolizac

» NAFFCAR Enduro - Qualifying
Project CARS. - Page 30 EmptyThu 2 Nov 2023 - 22:00 by zrolizac

» NAFFCAR Enduro - Live Timing
Project CARS. - Page 30 EmptyThu 2 Nov 2023 - 21:57 by zrolizac

» NAFFCAR Enduro - Carlist and Build Rules
Project CARS. - Page 30 EmptyThu 2 Nov 2023 - 21:50 by zrolizac

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Project CARS.

+80
RW26 BLAZE
SVR Solar
AdamWatson99
F4H Spartan
TechnologicMau5
Michengigan
JAMIE ANDERS0N
LMP Dragon
Diablo 29x
F4H Xyloto
MaynardMK4
CreamyTastey
skyshadow5
JVanEssen
F4H Button
ATR DAN
paul299
DonatedSatyr227
ShrinkingSteven
TG Wormburner
Freheliaz
BG Wingnut396
LMR Deftone MX
CredibleWizard
henkymetcola
Mrbrown33
Ax4x Chaddy
II AntR II
Zeta0085
Joito04
Turbo Power 77
v Hurricane v
LastNewtStandin
DR PiiHB
LMR Sahara
SVR Yamagura
GLR mar B ond
AMR of the Apex
Texaspotatolord
TLR Scrublord
TheAngryPudding
FSR Groves
CQR Myles
Ax4x Bandit
xVampirAx
SnippetyOggy86
Mr Akina
F4H Bullet
Ax4x Cowboy
LMR Zakspeed
F4H Drake
XPR Roadrunner
CQR NEON
RumbleBee 392
F4H Lotterer
PLOW tubbi
The Posimosh
F4H Carrera
Ax4x Kane
theboomeranga
BG Wumba
Hainesy
Beanz
CQR Jono
Standaman94
Ax4x Mikey J
narboza22
CQR HABURi
Duke of Bruno
LMR DarthMario
Biggsy tv
Stonewall458
HCR generaltso
Richy59
JeffH16
nickyf1
ckBrenneke
Matt
CQR Rogue
CQR Aero
84 posters

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Project CARS. - Page 30 Empty Re: Project CARS.

Post by Diablo 29x Tue 24 Jun 2014 - 19:19

The mirror I think was hiding the real troublemaker, the mandatory tiki girl on the dash Razz

Diablo 29x

TORA Race Number : 29
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Post by RumbleBee 392 Tue 24 Jun 2014 - 21:05

16 car grids doesnt bother me too much these days.

Yes Forza 5 was looking to have more but dials back for good reasons. It would be great to have more on track, but from a driver perspective, if your passing more than 16 cars at a time, probably didn't start where you should of..


As for multi class racing... There my views are opposite lol the more the better Twisted Evil 
RumbleBee 392
RumbleBee 392

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Post by DonatedSatyr227 Tue 24 Jun 2014 - 21:08

II AntR II wrote:"Next-Gen" is nothing more than a simple word in todays world. Unlike previous generations, the hardware in these two consoles is already dated. If modern PCs struggle to handle so many cars on the track why would you think the Xbox One could do it?
Battlefield 4 doesn´t have complicated physics to process in each car and it doesn´t run at constant 60FPS. Also, its 720p.
Funny coincidence is that FM5 was supposed to have 24 cars in the grid. They, most likely, had to reduce the number because of perfomance issues.

Best place for PCars... PC  Cool 
(now... where can I get the cash  Question  Sad)

if this is the BEST they can do on the Xbox One and PS4 is 16 players... so can the Xbox One and PS4 can ONLY hold 16 players if so then .... I would agree with II AntR II BEST place for PCARS in on a PC.
DonatedSatyr227
DonatedSatyr227

TORA Race Number : 95
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Post by CQR Rogue Tue 24 Jun 2014 - 22:35

no the xbox 1 can handle more players sadly its the ps4 network that cant ........
CQR Rogue
CQR Rogue

TORA Race Number : 47
Xbox One PC

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Post by Matt Tue 24 Jun 2014 - 23:01

I can't sadly imagine SMS producing three distinct online systems when one will do with a limitation in for consoles generally rather than specifying.
It's a shame but it'll probably be a time and commercial decision.
Matt
Matt

TORA Race Number : 10
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Post by Turbo Power 77 Tue 24 Jun 2014 - 23:27

It's a shame but we have survived on Forza with a 16 player limit.

Turbo Power 77

PC Xbox One

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Post by LMR Zakspeed Wed 25 Jun 2014 - 1:55

Hmm.... If that's true about 16 players then I think I'll be getting this for PC.... Unsure
LMR Zakspeed
LMR Zakspeed

TORA Race Number : 62
PC Xbox One

Number of posts : 853
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Post by CQR Myles Wed 25 Jun 2014 - 11:47

It was based on two things; the number given for the previous gen consoles (which was a memory problem (ie, not enough of it) an issue which is no longer relevant), and the demo that SMS had put out for the E3 only had 15 AI drivers. SMS will not confirm how many AI drivers will be on track because the game has not gone throught it's final optimisation stage. Once we have the game running at it's optimal performance, the devs will be able to give a final number.

It's been said before, the issue online is not necessarily limited by the consoles' ability to display x number of cars on track, more the online capablities of the consoles and the associated servers. We will have to wait and see what the final numbers are, SMS are not confirming any numbers regarding that (only that 16 would be a minimum).
CQR Myles
CQR Myles

TORA Race Number : 226
PC Xbox One

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Post by CQR Rogue Wed 25 Jun 2014 - 12:10

^^^ Bingo
CQR Rogue
CQR Rogue

TORA Race Number : 47
Xbox One PC

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Post by CQR Jono Wed 25 Jun 2014 - 12:21

^^^ Bango
CQR Jono
CQR Jono

TORA Race Number : 505
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Location : Cheshire, UK
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Post by Guest Wed 25 Jun 2014 - 12:22

^^^ Bongo

Guest
Guest


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Post by CQR Rogue Wed 25 Jun 2014 - 12:36

Project CARS. - Page 30 Tumblr_mco1uvCeLU1qgnk9fo1_500
CQR Rogue
CQR Rogue

TORA Race Number : 47
Xbox One PC

Number of posts : 15745
Location : Solihull
Registration date : 2008-08-16
Reputation : 114

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Post by Standaman94 Wed 25 Jun 2014 - 12:39

^^^ Name-o
Standaman94
Standaman94

TORA Race Number : 94
Xbox One Xbox 360

Number of posts : 7383
Location : Colchester, UK
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Post by RumbleBee 392 Wed 25 Jun 2014 - 17:03

Bazinga!
RumbleBee 392
RumbleBee 392

Xbox One PC

Number of posts : 3126
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Post by II AntR II Wed 25 Jun 2014 - 18:51

"It's been said before, the issue online is not necessarily limited by the consoles' ability to display x number of cars on track"

That "necessarily" says everything.
Playstation can´t handle more players? Nope. That is not a issue.
The PS4 can handle 64 players in Battlefield too. Plus, it has more resolution (900p).

Honestly, I see this more of hardware limitation rather than online/servers issue. Both Azure and Sony´s Servers are quite powerful. For me, they are avoiding the question not only because they haven´t finished the game but also to avoid resolution wars among Xbox and PS4 owners.
CD Projekt, for example, has been doing the same thing since last year.
II AntR II
II AntR II

TORA Race Number : 870
Xbox One Xbox 360

Number of posts : 246
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Post by LMR Sahara Wed 25 Jun 2014 - 20:21

Dont know much yet sadly, we gotta just wait and see.
LMR Sahara
LMR Sahara

TORA Race Number : 195
Xbox One PC

Number of posts : 1010
Location : Central California
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Reputation : 19

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Post by CreamyTastey Wed 25 Jun 2014 - 20:27

It's a shame to hear of the limitation of the multiplayer , but that's to be expected I suppose, can't wait to actually play the game , In my opinion I feel that even with the limitations it can still and probably will beat Forza
CreamyTastey
CreamyTastey

TORA Race Number : 8
Xbox One Xbox 360

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Post by CQR Myles Mon 30 Jun 2014 - 8:50

Possible controls
Buttons:
A-Clutch (Auto Blip option avaliable)
X-Shift Down
B-Shift Up
Y-DRS
LB-KERS
RB-Change view

D Pad:
Up-Headlights on/off
Down-Winscreen Wiper on/off
Left-Change HUD
Right-Change HUD sub-menu

Sticks:
LS-Steer
RS-Look around
RS Clicked down-Look Back

Triggers:
RT-Throttle
LT-Brake

Select - Reset car
CQR Myles
CQR Myles

TORA Race Number : 226
PC Xbox One

Number of posts : 1274
Location : Bern Switzerland/ Redditch England
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Post by CQR Myles Wed 2 Jul 2014 - 17:54

Bandai Games will be the distributor, they also did GRID Autosport
CQR Myles
CQR Myles

TORA Race Number : 226
PC Xbox One

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Location : Bern Switzerland/ Redditch England
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Post by CreamyTastey Wed 2 Jul 2014 - 20:38

Flashey Headlights, I feel so sorry for the people infront of me lol *flash flash*
CreamyTastey
CreamyTastey

TORA Race Number : 8
Xbox One Xbox 360

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Post by LMR Sahara Wed 2 Jul 2014 - 20:56

Photo credit goes to the respective owners on the GT Planet forum.

Some track detail.

Project CARS. - Page 30 IQ0m0NjpjnYg6
Project CARS. - Page 30 ITryiNsW49VFQ
Project CARS. - Page 30 ITm8AEQ8yIUVx
Project CARS. - Page 30 Ibb7Fjvd9SFUcX
Project CARS. - Page 30 ILJjWC6Zywtfe
Project CARS. - Page 30 IDf00BWB0jhhQ
Project CARS. - Page 30 IbbV7srz53v2qG


Last edited by MATT PASTRAMNI on Thu 3 Jul 2014 - 17:14; edited 1 time in total
LMR Sahara
LMR Sahara

TORA Race Number : 195
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Post by CreamyTastey Wed 2 Jul 2014 - 21:39

That's beautiful !! Smile
CreamyTastey
CreamyTastey

TORA Race Number : 8
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Post by Zeta0085 Wed 2 Jul 2014 - 21:41

For next gen, I can see PC and PS4 getting the most attention in terms of Graphics by folks putting up photos and videos.

Still considering this for Xbone, and might do a live stream of gameplay when time allows it.
Zeta0085
Zeta0085

PC Xbox One

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Post by CQR Myles Thu 3 Jul 2014 - 15:31


 lol! Project CARS. - Page 30 Attachment
CQR Myles
CQR Myles

TORA Race Number : 226
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Post by LMR Sahara Wed 9 Jul 2014 - 17:40

Multiplayer looks fun!



LMR Sahara
LMR Sahara

TORA Race Number : 195
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